i'm not sure of the exact trigger, so i've pasted the game log below
_nixxus has created the game.
pang4 joined the game.
nixxus
nixxus
hi glhf
pang4
pang4
greetings
pang4
pang4
may the fun and the luck be with you
nixxus keeps their hand.
pang4 takes a mulligan.
nixxus started their turn 1 with 5 and 5 cards in HQ.
nixxus makes mandatory start of turn draw.
nixxus spends and pays 5 to play Hedge Fund.
nixxus uses Hedge Fund to gain 9 .
nixxus spends and pays 0 to install ice protecting R&D.
nixxus spends and pays 0 to install ice protecting HQ.
nixxus is ending their turn 1 with 9 and 3 cards in HQ.
pang4 started their turn 1 with 5 and 5 cards in their Grip.
pang4 identifies their mark to be Archives.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends and pays 2 to install Info Bounty.
pang4 spends and pays 1 to play Carpe Diem.
pang4 uses Carpe Diem to gain 4 .
pang4 uses Carpe Diem to make a run on Archives.
pang4 will continue the run.
pang4 approaches Archives.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 breaches Archives.
pang4 accesses everything else in Archives.
pang4 uses Info Bounty to gain 2 .
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends and pays 3 to install Carmen.
pang4 is ending their turn 1 with 5 and 4 cards in their Grip.
nixxus started their turn 2 with 9 and 3 cards in HQ.
nixxus makes mandatory start of turn draw.
nixxus spends to use Corp Basic Action Card to draw 1 card.
nixxus spends and pays 0 to install ice protecting Archives.
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus is ending their turn 2 with 10 and 4 cards in HQ.
pang4 started their turn 2 with 5 and 4 cards in their Grip.
pang4 identifies their mark to be Archives.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends and pays 0 to install No Free Lunch.
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 is ending their turn 2 with 6 and 5 cards in their Grip.
nixxus started their turn 3 with 10 and 4 cards in HQ.
nixxus makes mandatory start of turn draw.
nixxus spends to use Corp Basic Action Card to draw 1 card.
nixxus spends and pays 5 to play Hansei Review.
nixxus uses Hansei Review to trash a card from HQ and gain 10 .
nixxus spends to use Corp Basic Action Card to draw 1 card.
nixxus is ending their turn 3 with 15 and 5 cards in HQ.
pang4 started their turn 3 with 6 and 5 cards in their Grip.
pang4 identifies their mark to be HQ.
pang4 spends and pays 2 to install Cezve.
! Cezve - Recurring credits usage not restricted
pang4 spends and pays 2 to install Tunnel Vision.
pang4 spends to make a run on HQ.
pang4 approaches ice protecting HQ at position 0.
nixxus pays 3 to rez Anemone.
nixxus trashes 1 card from HQ to use Anemone to do 2 net damage.
pang4 trashes Tremolo, Inside Job due to net damage.
pang4 encounters Anemone protecting HQ at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 has no further action.
pang4 passes Anemone protecting HQ at position 0.
pang4 approaches HQ.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 breaches HQ.
pang4 accesses Nightmare Archive from HQ.
nixxus uses Nightmare Archive to force the runner to add Nightmare Archive to score area.
pang4 uses Info Bounty to gain 2 .
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 is ending their turn 3 with 4 and 3 cards in their Grip.
nixxus started their turn 4 with 12 and 3 cards in HQ.
nixxus makes mandatory start of turn draw.
nixxus spends to install a card in Server 1 (new remote).
nixxus spends to install a card in Server 1.
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus is ending their turn 4 with 13 and 2 cards in HQ.
pang4 started their turn 4 with 4 and 3 cards in their Grip.
pang4 identifies their mark to be HQ.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 trashes No Free Lunch to use No Free Lunch to gain 3 .
pang4 spends and pays 4 to install Virtuoso.
pang4 spends and pays 3 to install Tremolo.
pang4 spends to make a run on HQ.
pang4 approaches Anemone protecting HQ at position 0.
pang4 encounters Anemone protecting HQ at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting HQ at position 0.
pang4 approaches HQ.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 uses Virtuoso to access 1 additional card from HQ this run.
pang4 breaches HQ.
pang4 accesses Vampyronassa from HQ.
pang4 accesses Blood in the Water from HQ.
pang4 steals Blood in the Water and gains 2 agenda points.
nixxus uses Jinteki: Personal Evolution to do 1 net damage.
pang4 trashes Mutual Favor due to net damage.
pang4 uses Info Bounty to gain 2 .
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 is ending their turn 4 with 2 and 2 cards in their Grip.
nixxus started their turn 5 with 13 and 1 card in HQ.
nixxus makes mandatory start of turn draw.
nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 1.
nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 1.
nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 1.
nixxus scores Longevity Serum and gains 2 agenda points.
nixxus uses Jinteki: Personal Evolution to do 1 net damage.
pang4 trashes Tunnel Vision due to net damage.
nixxus declines to use Longevity Serum to trash any cards from HQ.
nixxus uses Longevity Serum to shuffle Hansei Review, Hedge Fund and 1 unseen card into R&D.
nixxus is ending their turn 5 with 10 and 2 cards in HQ.
pang4 started their turn 5 with 2 and 1 card in their Grip.
pang4 identifies their mark to be R&D.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 is ending their turn 5 with 3 and 4 cards in their Grip.
nixxus started their turn 6 with 10 and 2 cards in HQ.
nixxus makes mandatory start of turn draw.
nixxus spends to use Corp Basic Action Card to draw 1 card.
nixxus spends to use Corp Basic Action Card to draw 1 card.
nixxus spends to install a card in Server 1.
nixxus is ending their turn 6 with 10 and 4 cards in HQ.
pang4 started their turn 6 with 3 and 4 cards in their Grip.
pang4 identifies their mark to be HQ.
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 spends and pays 5 to install Red Team.
pang4 spends to use Red Team to make a run on central server.
pang4 approaches Anemone protecting HQ at position 0.
pang4 encounters Anemone protecting HQ at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting HQ at position 0.
pang4 will continue the run.
pang4 approaches HQ.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 uses Virtuoso to access 1 additional card from HQ this run.
pang4 uses Red Team to gain 3 .
pang4 breaches HQ.
pang4 accesses Vampyronassa from HQ.
pang4 accesses Ivik from HQ.
pang4 uses Info Bounty to gain 2 .
pang4 trashes Tunnel Vision.
pang4 spends and pays 3 to install Unity.
pang4 is ending their turn 6 with 2 and 2 cards in their Grip.
nixxus pays 1 to rez Bladderwort.
nixxus started their turn 7 with 9 and 4 cards in HQ.
nixxus uses Bladderwort to gain 1 .
nixxus makes mandatory start of turn draw.
nixxus spends to install a card in Server 2 (new remote).
nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 2.
nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 2.
nixxus scores Blood in the Water and gains 2 agenda points.
nixxus uses Jinteki: Personal Evolution to do 1 net damage.
pang4 trashes Concerto due to net damage.
nixxus is ending their turn 7 with 8 and 4 cards in HQ.
pang4 started their turn 7 with 2 and 1 card in their Grip.
pang4 identifies their mark to be Archives.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends and pays 1 to play Carpe Diem.
pang4 uses Carpe Diem to gain 4 .
pang4 uses Carpe Diem to make a run on Archives.
pang4 approaches ice protecting Archives at position 0.
nixxus pays 3 to rez Anemone.
nixxus trashes 1 card from HQ to use Anemone to do 2 net damage.
pang4 trashes Sure Gamble, T400 Memory Diamond due to net damage.
pang4 encounters Anemone protecting Archives at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting Archives at position 0.
pang4 will continue the run.
pang4 approaches Archives.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 will use Virtuoso to breach HQ when this run ends.
pang4 breaches Archives.
pang4 accesses Nightmare Archive from Archives.
nixxus uses Nightmare Archive to force the runner to add Nightmare Archive to score area.
pang4 accesses everything else in Archives.
pang4 uses Info Bounty to gain 2 .
pang4 uses Virtuoso to breach HQ.
pang4 breaches HQ.
pang4 accesses Vampyronassa from HQ.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 is ending their turn 7 with 7 and 2 cards in their Grip.
nixxus
nixxus
risky, an agenda would kill rom hq
nixxus started their turn 8 with 5 and 3 cards in HQ.
nixxus uses Bladderwort to gain 1 .
nixxus makes mandatory start of turn draw.
pang4
pang4
I know
nixxus spends to use Corp Basic Action Card to draw 1 card.
pang4
pang4
calculated risk, I've seen a lot of ICE in HQ
nixxus spends to use Corp Basic Action Card to draw 1 card.
nixxus spends to install a card in Server 3 (new remote).
nixxus is ending their turn 8 with 6 and 5 cards in HQ.
pang4 started their turn 8 with 7 and 2 cards in their Grip.
pang4 identifies their mark to be Archives.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Red Team to make a run on central server.
pang4 approaches Anemone protecting Archives at position 0.
pang4 encounters Anemone protecting Archives at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting Archives at position 0.
pang4 approaches Archives.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 will use Virtuoso to breach HQ when this run ends.
pang4 uses Red Team to gain 3 .
pang4 breaches Archives.
pang4 accesses everything else in Archives.
pang4 uses Info Bounty to gain 2 .
pang4 uses Virtuoso to breach HQ.
pang4 breaches HQ.
pang4 accesses Ivik from HQ.
pang4 spends and pays 4 to install Earthrise Hotel.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 is ending their turn 8 with 8 and 4 cards in their Grip.
nixxus started their turn 9 with 6 and 5 cards in HQ.
nixxus uses Bladderwort to gain 1 .
nixxus makes mandatory start of turn draw.
nixxus spends to install a card in Server 4 (new remote).
nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 4.
nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 4.
nixxus scores Hybrid Release and gains 1 agenda point.
nixxus uses Jinteki: Personal Evolution to do 1 net damage.
pang4 trashes Revolver due to net damage.
nixxus is ending their turn 9 with 5 and 5 cards in HQ.
pang4 started their turn 9 with 8 and 3 cards in their Grip.
pang4 spends 1 hosted power counter from on Earthrise Hotel to use Earthrise Hotel to draw 2 cards.
pang4 identifies their mark to be Archives.
pang4 spends to use Red Team to make a run on central server.
pang4 approaches Anemone protecting Archives at position 0.
pang4 encounters Anemone protecting Archives at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting Archives at position 0.
pang4 approaches Archives.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 will use Virtuoso to breach HQ when this run ends.
pang4 uses Red Team to gain 3 .
pang4 breaches Archives.
pang4 accesses everything else in Archives.
pang4 uses Info Bounty to gain 2 .
pang4 uses Virtuoso to breach HQ.
pang4 breaches HQ.
pang4 accesses Vampyronassa from HQ.
pang4 spends and pays 1 to install WAKE Implant v2A-JRJ.
pang4 uses WAKE Implant v2A-JRJ to suffer 1 meat damage.
pang4 trashes No Free Lunch due to meat damage.
pang4 spends to make a run on HQ.
pang4 approaches Anemone protecting HQ at position 0.
pang4 encounters Anemone protecting HQ at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting HQ at position 0.
pang4 approaches HQ.
pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself.
pang4 breaches HQ.
pang4 accesses Whitespace from HQ.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 is ending their turn 9 with 12 and 5 cards in their Grip.
nixxus started their turn 10 with 5 and 5 cards in HQ.
nixxus uses Bladderwort to gain 1 .
nixxus makes mandatory start of turn draw.
nixxus spends and pays 1 to install ice protecting Archives.
nixxus spends to install a card in HQ.
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus is ending their turn 10 with 6 and 4 cards in HQ.
pang4 started their turn 10 with 12 and 5 cards in their Grip.
pang4 spends 1 hosted power counter from on Earthrise Hotel to use Earthrise Hotel to draw 2 cards.
pang4 identifies their mark to be Archives.
pang4 spends to use Red Team to make a run on central server.
pang4 approaches Anemone protecting HQ at position 0.
pang4 encounters Anemone protecting HQ at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 has no further action.
pang4 passes Anemone protecting HQ at position 0.
pang4 will continue the run.
nixxus pays 2 to rez Hokusai Grid.
pang4 approaches HQ.
pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself.
pang4 uses Red Team to gain 3 .
pang4 trashes Red Team.
nixxus uses Hokusai Grid to do 1 net damage.
pang4 trashes Red Team due to net damage.
pang4 breaches HQ.
pang4 accesses Ivik from HQ.
pang4 accesses Hokusai Grid from the root of HQ.
pang4
pang4
misclick'd
pang4
pang4
mean to trash
pang4 sets credit to 14 (-1).
pang4 sets credit to 13 (-1).
nixxus discards a card in HQ.
pang4 sets credit to 12 (-1).
pang4 sets credit to 11 (-1).
nixxus
nixxus
face down is hokusai, can't seem to flip it up
pang4
pang4
mean to trash Hokusai
pang4
pang4
no, it's flipped
pang4
pang4
and did damage
nixxus moves a card in Archives to HQ.
nixxus trashes Hokusai Grid in the root of HQ.
nixxus
nixxus
spoilers
pang4 spends to make a run on Archives.
pang4 approaches ice protecting Archives at position 1.
nixxus pays 3 to rez Bathynomus.
pang4 encounters Bathynomus protecting Archives at position 1.
pang4 pays 1 from Cezve and 2 from their credit pool to increase the strength of Carmen to 5 and break all subroutines on Bathynomus.
pang4 has no further action.
pang4 passes Bathynomus protecting Archives at position 1.
pang4 will continue the run.
nixxus has no further action.
pang4 approaches Anemone protecting Archives at position 0.
pang4 encounters Anemone protecting Archives at position 0.
pang4 pays 1 to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting Archives at position 0.
pang4 will continue the run.
pang4 approaches Archives.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 will use Virtuoso to breach HQ when this run ends.
pang4 breaches Archives.
pang4 accesses everything else in Archives.
pang4 uses Info Bounty to gain 2 .
pang4 uses Virtuoso to breach HQ.
pang4 breaches HQ.
pang4 accesses Ivik from HQ.
pang4 spends and pays 2 to play Dirty Laundry.
pang4 will continue the run.
pang4 approaches Server 1.
pang4 breaches Server 1.
pang4 accesses Bladderwort from Server 1.
pang4 pays 3 to trash Bladderwort from Server 1.
pang4 accesses Hokusai Grid from Server 1.
pang4 pays 4 to trash Hokusai Grid from Server 1.
pang4 uses Dirty Laundry to gain 5 .
pang4 spends to make a run on R&D.
pang4 approaches ice protecting R&D at position 0.
pang4 passes ice protecting R&D at position 0.
pang4 will continue the run.
pang4 approaches R&D.
pang4 breaches R&D.
pang4 uses WAKE Implant v2A-JRJ to access 2 additional cards from R&D.
pang4 accesses an unseen card from R&D.
pang4 accesses an unseen card from R&D.
pang4 steals Hybrid Release and gains 1 agenda point.
nixxus uses Jinteki: Personal Evolution to do 1 net damage.
pang4 trashes Carpe Diem due to net damage.
pang4 accesses an unseen card from R&D.
pang4 steals Hybrid Release and gains 1 agenda point.
nixxus uses Jinteki: Personal Evolution to do 1 net damage.
pang4 trashes Earthrise Hotel due to net damage.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 is ending their turn 10 with 6 and 4 cards in their Grip.
nixxus started their turn 11 with 1 and 4 cards in HQ.
nixxus makes mandatory start of turn draw.
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus is ending their turn 11 with 4 and 5 cards in HQ.
pang4 started their turn 11 with 6 and 4 cards in their Grip.
pang4 spends 1 hosted power counter from on Earthrise Hotel to use Earthrise Hotel to draw 2 cards.
pang4 identifies their mark to be Archives.
pang4 spends and pays 0 to play Concerto.
pang4 uses Concerto to reveal Sure Gamble from the top of the stack, move it to the grip and place 5 on itself.
pang4 approaches Bathynomus protecting Archives at position 1.
pang4 encounters Bathynomus protecting Archives at position 1.
pang4 pays 3 from Concerto to increase the strength of Carmen to 5 and break all subroutines on Bathynomus.
pang4 passes Bathynomus protecting Archives at position 1.
nixxus has no further action.
pang4 approaches Anemone protecting Archives at position 0.
pang4 encounters Anemone protecting Archives at position 0.
pang4 pays 1 from Concerto to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting Archives at position 0.
pang4 will continue the run.
pang4 approaches Archives.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 will use Virtuoso to breach HQ when this run ends.
pang4 breaches Archives.
pang4 accesses everything else in Archives.
pang4 uses Info Bounty to gain 2 .
pang4 uses Virtuoso to breach HQ.
pang4 breaches HQ.
pang4 accesses Ivik from HQ.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends and pays 5 to play Sure Gamble.
pang4 uses Sure Gamble to gain 9 .
pang4 spends and pays 2 to install Docklands Pass.
pang4 spends to make a run on HQ.
pang4 approaches Anemone protecting HQ at position 0.
pang4 encounters Anemone protecting HQ at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting HQ at position 0.
pang4 will continue the run.
pang4 approaches HQ.
pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself.
pang4 breaches HQ.
pang4 accesses Bathynomus from HQ.
pang4 is ending their turn 11 with 10 and 5 cards in their Grip.
nixxus started their turn 12 with 4 and 5 cards in HQ.
nixxus makes mandatory start of turn draw.
nixxus spends to install a card in R&D.
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus is ending their turn 12 with 6 and 5 cards in HQ.
pang4 started their turn 12 with 10 and 5 cards in their Grip.
pang4 identifies their mark to be Archives.
pang4 spends to make a run on HQ.
pang4 approaches Anemone protecting HQ at position 0.
pang4 encounters Anemone protecting HQ at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting HQ at position 0.
pang4 will continue the run.
pang4 approaches HQ.
pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself.
pang4 breaches HQ.
pang4 uses Docklands Pass to access 1 additional cards from HQ.
pang4 accesses Ivik from HQ.
pang4 accesses Bathynomus from HQ.
pang4 spends to make a run on HQ.
pang4 approaches Anemone protecting HQ at position 0.
pang4 encounters Anemone protecting HQ at position 0.
pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting HQ at position 0.
pang4 approaches HQ.
pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself.
pang4 breaches HQ.
pang4 accesses Vampyronassa from HQ.
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 is ending their turn 12 with 12 and 5 cards in their Grip.
nixxus started their turn 13 with 6 and 5 cards in HQ.
nixxus makes mandatory start of turn draw.
nixxus pays 0 to rez Spin Doctor.
nixxus uses Spin Doctor to draw 2 cards.
nixxus spends and pays 5 to play Hansei Review.
nixxus uses Hansei Review to trash a card from HQ and gain 10 .
nixxus spends and pays 0 to install ice protecting HQ.
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus is ending their turn 13 with 12 and 5 cards in HQ.
pang4 started their turn 13 with 12 and 5 cards in their Grip.
pang4 identifies their mark to be HQ.
pang4 spends to make a run on HQ.
pang4 approaches ice protecting HQ at position 0.
nixxus pays 7 to rez Ivik.
pang4 encounters Ivik protecting HQ at position 0.
pang4 pays 2 from Cezve and 4 from their credit pool to increase the strength of Tremolo to 6 and break all 2 subroutines on Ivik.
pang4 has no further action.
pang4 passes Ivik protecting HQ at position 0.
pang4 will continue the run.
pang4 approaches HQ.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 uses Virtuoso to access 1 additional card from HQ this run.
pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself.
pang4 breaches HQ.
pang4 uses Docklands Pass to access 1 additional cards from HQ.
pang4 accesses Whitespace from HQ.
pang4 accesses Moon Pool from HQ.
pang4 pays 3 to trash Moon Pool from HQ.
pang4 accesses Vampyronassa from HQ.
pang4 uses Info Bounty to gain 2 .
pang4 spends and pays 5 to play Sure Gamble.
pang4 uses Sure Gamble to gain 9 .
pang4 spends and pays 0 to play Concerto.
pang4 uses Concerto to reveal Deep Dive from the top of the stack, move it to the grip and place 2 on itself.
pang4 approaches ice protecting R&D at position 0.
pang4 passes ice protecting R&D at position 0.
pang4 approaches R&D.
pang4 breaches R&D.
pang4 uses WAKE Implant v2A-JRJ to access 3 additional cards from R&D.
pang4 accesses an unseen card from R&D.
pang4 accesses an unseen card from R&D.
pang4 accesses an unseen card from R&D.
pang4 must reveal they accessed Snare!.
nixxus pays 4 to use Snare! to do 3 net damage and give the Runner 1 tag.
pang4 trashes Dirty Laundry, Dirty Laundry, Unity due to net damage.
pang4 pays 0 to trash Snare! from R&D.
pang4 accesses an unseen card from R&D.
pang4 accesses Hokusai Grid from the root of R&D.
pang4 pays 2 from Concerto and 2 from their credit pool to trash Hokusai Grid from the root of R&D.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends and pays 2 to use Runner Basic Action Card to remove 1 tag.
pang4 is ending their turn 13 with 7 and 2 cards in their Grip.
nixxus started their turn 14 with 1 and 4 cards in HQ.
nixxus makes mandatory start of turn draw.
nixxus spends to install a card in Server 5 (new remote).
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus is ending their turn 14 with 3 and 4 cards in HQ.
pang4 started their turn 14 with 7 and 2 cards in their Grip.
pang4 identifies their mark to be HQ.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 is ending their turn 14 with 9 and 4 cards in their Grip.
nixxus pays 1 to rez Bladderwort.
nixxus started their turn 15 with 2 and 4 cards in HQ.
nixxus uses Bladderwort to gain 1 .
nixxus uses Bladderwort to do 1 net damage.
pang4 trashes Deep Dive due to net damage.
nixxus makes mandatory start of turn draw.
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus spends to use Corp Basic Action Card to gain 1 .
nixxus is ending their turn 15 with 6 and 5 cards in HQ.
pang4 started their turn 15 with 9 and 3 cards in their Grip.
pang4 identifies their mark to be HQ.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to draw 1 card.
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 spends to use Runner Basic Action Card to gain 1 .
pang4 is ending their turn 15 with 11 and 5 cards in their Grip.
nixxus started their turn 16 with 6 and 5 cards in HQ.
nixxus uses Bladderwort to gain 1 .
nixxus makes mandatory start of turn draw.
nixxus uses Spin Doctor to shuffle Snare!, Hokusai Grid into R&D.
nixxus spends to install a card in Server 6 (new remote).
nixxus pays 0 to rez Spin Doctor.
nixxus uses Spin Doctor to draw 2 cards.
nixxus spends to install a card in Server 7 (new remote).
nixxus spends and pays 1 to play Simulation Reset.
nixxus uses Simulation Reset to trash 4 cards from HQ.
nixxus uses Simulation Reset to shuffle Hokusai Grid, Hokusai Grid and 2 unseen cards into R&D.
nixxus uses Simulation Reset to draw 4 cards.
nixxus removes Simulation Reset from the game instead of trashing it.
nixxus is ending their turn 16 with 6 and 5 cards in HQ.
pang4 started their turn 16 with 11 and 5 cards in their Grip.
pang4 identifies their mark to be Archives.
pang4 spends to make a run on Archives.
pang4 approaches Bathynomus protecting Archives at position 1.
pang4 encounters Bathynomus protecting Archives at position 1.
pang4 pays 2 from Cezve and 1 from their credit pool to increase the strength of Carmen to 5 and break all subroutines on Bathynomus.
pang4 passes Bathynomus protecting Archives at position 1.
nixxus has no further action.
pang4 approaches Anemone protecting Archives at position 0.
pang4 encounters Anemone protecting Archives at position 0.
pang4 pays 1 to use Carmen to break all 1 subroutines on Anemone.
pang4 passes Anemone protecting Archives at position 0.
pang4 will continue the run.
pang4 approaches Archives.
pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain .
pang4 will use Virtuoso to breach HQ when this run ends.
pang4 breaches Archives.
pang4 accesses everything else in Archives.
pang4 uses Info Bounty to gain 2 .
pang4 uses Virtuoso to breach HQ.
pang4 breaches HQ.
pang4 uses Docklands Pass to access 1 additional cards from HQ.
pang4 accesses Whitespace from HQ.
pang4 accesses Blood in the Water from HQ.
pang4 steals Blood in the Water and gains 2 agenda points.
nixxus uses Jinteki: Personal Evolution to do 1 net damage.
pang4 trashes PAN-Weave due to net damage.
pang4 spends and pays 2 to play Inside Job.
pang4 approaches Ivik protecting HQ at position 0.
pang4 encounters Ivik protecting HQ at position 0.
pang4 uses Inside Job to bypass Ivik.
pang4 bypasses Ivik.
pang4 passes Ivik protecting HQ at position 0._
i'm not sure of the exact trigger, so i've pasted the game log below
_nixxus has created the game. pang4 joined the game. nixxus nixxus hi glhf pang4 pang4 greetings pang4 pang4 may the fun and the luck be with you nixxus keeps their hand. pang4 takes a mulligan. nixxus started their turn 1 with 5 and 5 cards in HQ. nixxus makes mandatory start of turn draw. nixxus spends and pays 5 to play Hedge Fund. nixxus uses Hedge Fund to gain 9 . nixxus spends and pays 0 to install ice protecting R&D. nixxus spends and pays 0 to install ice protecting HQ. nixxus is ending their turn 1 with 9 and 3 cards in HQ. pang4 started their turn 1 with 5 and 5 cards in their Grip. pang4 identifies their mark to be Archives. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends and pays 2 to install Info Bounty. pang4 spends and pays 1 to play Carpe Diem. pang4 uses Carpe Diem to gain 4 . pang4 uses Carpe Diem to make a run on Archives. pang4 will continue the run. pang4 approaches Archives. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 breaches Archives. pang4 accesses everything else in Archives. pang4 uses Info Bounty to gain 2 . pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends and pays 3 to install Carmen. pang4 is ending their turn 1 with 5 and 4 cards in their Grip. nixxus started their turn 2 with 9 and 3 cards in HQ. nixxus makes mandatory start of turn draw. nixxus spends to use Corp Basic Action Card to draw 1 card. nixxus spends and pays 0 to install ice protecting Archives. nixxus spends to use Corp Basic Action Card to gain 1 . nixxus is ending their turn 2 with 10 and 4 cards in HQ. pang4 started their turn 2 with 5 and 4 cards in their Grip. pang4 identifies their mark to be Archives. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends and pays 0 to install No Free Lunch. pang4 spends to use Runner Basic Action Card to gain 1 . pang4 is ending their turn 2 with 6 and 5 cards in their Grip. nixxus started their turn 3 with 10 and 4 cards in HQ. nixxus makes mandatory start of turn draw. nixxus spends to use Corp Basic Action Card to draw 1 card. nixxus spends and pays 5 to play Hansei Review. nixxus uses Hansei Review to trash a card from HQ and gain 10 . nixxus spends to use Corp Basic Action Card to draw 1 card. nixxus is ending their turn 3 with 15 and 5 cards in HQ. pang4 started their turn 3 with 6 and 5 cards in their Grip. pang4 identifies their mark to be HQ. pang4 spends and pays 2 to install Cezve. ! Cezve - Recurring credits usage not restricted pang4 spends and pays 2 to install Tunnel Vision. pang4 spends to make a run on HQ. pang4 approaches ice protecting HQ at position 0. nixxus pays 3 to rez Anemone. nixxus trashes 1 card from HQ to use Anemone to do 2 net damage. pang4 trashes Tremolo, Inside Job due to net damage. pang4 encounters Anemone protecting HQ at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 has no further action. pang4 passes Anemone protecting HQ at position 0. pang4 approaches HQ. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 breaches HQ. pang4 accesses Nightmare Archive from HQ. nixxus uses Nightmare Archive to force the runner to add Nightmare Archive to score area. pang4 uses Info Bounty to gain 2 . pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 is ending their turn 3 with 4 and 3 cards in their Grip. nixxus started their turn 4 with 12 and 3 cards in HQ. nixxus makes mandatory start of turn draw. nixxus spends to install a card in Server 1 (new remote). nixxus spends to install a card in Server 1. nixxus spends to use Corp Basic Action Card to gain 1 . nixxus is ending their turn 4 with 13 and 2 cards in HQ. pang4 started their turn 4 with 4 and 3 cards in their Grip. pang4 identifies their mark to be HQ. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 trashes No Free Lunch to use No Free Lunch to gain 3 . pang4 spends and pays 4 to install Virtuoso. pang4 spends and pays 3 to install Tremolo. pang4 spends to make a run on HQ. pang4 approaches Anemone protecting HQ at position 0. pang4 encounters Anemone protecting HQ at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting HQ at position 0. pang4 approaches HQ. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 uses Virtuoso to access 1 additional card from HQ this run. pang4 breaches HQ. pang4 accesses Vampyronassa from HQ. pang4 accesses Blood in the Water from HQ. pang4 steals Blood in the Water and gains 2 agenda points. nixxus uses Jinteki: Personal Evolution to do 1 net damage. pang4 trashes Mutual Favor due to net damage. pang4 uses Info Bounty to gain 2 . pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 is ending their turn 4 with 2 and 2 cards in their Grip. nixxus started their turn 5 with 13 and 1 card in HQ. nixxus makes mandatory start of turn draw. nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 1. nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 1. nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 1. nixxus scores Longevity Serum and gains 2 agenda points. nixxus uses Jinteki: Personal Evolution to do 1 net damage. pang4 trashes Tunnel Vision due to net damage. nixxus declines to use Longevity Serum to trash any cards from HQ. nixxus uses Longevity Serum to shuffle Hansei Review, Hedge Fund and 1 unseen card into R&D. nixxus is ending their turn 5 with 10 and 2 cards in HQ. pang4 started their turn 5 with 2 and 1 card in their Grip. pang4 identifies their mark to be R&D. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to gain 1 . pang4 is ending their turn 5 with 3 and 4 cards in their Grip. nixxus started their turn 6 with 10 and 2 cards in HQ. nixxus makes mandatory start of turn draw. nixxus spends to use Corp Basic Action Card to draw 1 card. nixxus spends to use Corp Basic Action Card to draw 1 card. nixxus spends to install a card in Server 1. nixxus is ending their turn 6 with 10 and 4 cards in HQ. pang4 started their turn 6 with 3 and 4 cards in their Grip. pang4 identifies their mark to be HQ. pang4 spends to use Runner Basic Action Card to gain 1 . pang4 spends to use Runner Basic Action Card to gain 1 . pang4 spends and pays 5 to install Red Team. pang4 spends to use Red Team to make a run on central server. pang4 approaches Anemone protecting HQ at position 0. pang4 encounters Anemone protecting HQ at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting HQ at position 0. pang4 will continue the run. pang4 approaches HQ. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 uses Virtuoso to access 1 additional card from HQ this run. pang4 uses Red Team to gain 3 . pang4 breaches HQ. pang4 accesses Vampyronassa from HQ. pang4 accesses Ivik from HQ. pang4 uses Info Bounty to gain 2 . pang4 trashes Tunnel Vision. pang4 spends and pays 3 to install Unity. pang4 is ending their turn 6 with 2 and 2 cards in their Grip. nixxus pays 1 to rez Bladderwort. nixxus started their turn 7 with 9 and 4 cards in HQ. nixxus uses Bladderwort to gain 1 . nixxus makes mandatory start of turn draw. nixxus spends to install a card in Server 2 (new remote). nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 2. nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 2. nixxus scores Blood in the Water and gains 2 agenda points. nixxus uses Jinteki: Personal Evolution to do 1 net damage. pang4 trashes Concerto due to net damage. nixxus is ending their turn 7 with 8 and 4 cards in HQ. pang4 started their turn 7 with 2 and 1 card in their Grip. pang4 identifies their mark to be Archives. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends and pays 1 to play Carpe Diem. pang4 uses Carpe Diem to gain 4 . pang4 uses Carpe Diem to make a run on Archives. pang4 approaches ice protecting Archives at position 0. nixxus pays 3 to rez Anemone. nixxus trashes 1 card from HQ to use Anemone to do 2 net damage. pang4 trashes Sure Gamble, T400 Memory Diamond due to net damage. pang4 encounters Anemone protecting Archives at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting Archives at position 0. pang4 will continue the run. pang4 approaches Archives. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 will use Virtuoso to breach HQ when this run ends. pang4 breaches Archives. pang4 accesses Nightmare Archive from Archives. nixxus uses Nightmare Archive to force the runner to add Nightmare Archive to score area. pang4 accesses everything else in Archives. pang4 uses Info Bounty to gain 2 . pang4 uses Virtuoso to breach HQ. pang4 breaches HQ. pang4 accesses Vampyronassa from HQ. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 is ending their turn 7 with 7 and 2 cards in their Grip. nixxus nixxus risky, an agenda would kill rom hq nixxus started their turn 8 with 5 and 3 cards in HQ. nixxus uses Bladderwort to gain 1 . nixxus makes mandatory start of turn draw. pang4 pang4 I know nixxus spends to use Corp Basic Action Card to draw 1 card. pang4 pang4 calculated risk, I've seen a lot of ICE in HQ nixxus spends to use Corp Basic Action Card to draw 1 card. nixxus spends to install a card in Server 3 (new remote). nixxus is ending their turn 8 with 6 and 5 cards in HQ. pang4 started their turn 8 with 7 and 2 cards in their Grip. pang4 identifies their mark to be Archives. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Red Team to make a run on central server. pang4 approaches Anemone protecting Archives at position 0. pang4 encounters Anemone protecting Archives at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting Archives at position 0. pang4 approaches Archives. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 will use Virtuoso to breach HQ when this run ends. pang4 uses Red Team to gain 3 . pang4 breaches Archives. pang4 accesses everything else in Archives. pang4 uses Info Bounty to gain 2 . pang4 uses Virtuoso to breach HQ. pang4 breaches HQ. pang4 accesses Ivik from HQ. pang4 spends and pays 4 to install Earthrise Hotel. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 is ending their turn 8 with 8 and 4 cards in their Grip. nixxus started their turn 9 with 6 and 5 cards in HQ. nixxus uses Bladderwort to gain 1 . nixxus makes mandatory start of turn draw. nixxus spends to install a card in Server 4 (new remote). nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 4. nixxus spends and pays 1 to use Corp Basic Action Card to advance a card in Server 4. nixxus scores Hybrid Release and gains 1 agenda point. nixxus uses Jinteki: Personal Evolution to do 1 net damage. pang4 trashes Revolver due to net damage. nixxus is ending their turn 9 with 5 and 5 cards in HQ. pang4 started their turn 9 with 8 and 3 cards in their Grip. pang4 spends 1 hosted power counter from on Earthrise Hotel to use Earthrise Hotel to draw 2 cards. pang4 identifies their mark to be Archives. pang4 spends to use Red Team to make a run on central server. pang4 approaches Anemone protecting Archives at position 0. pang4 encounters Anemone protecting Archives at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting Archives at position 0. pang4 approaches Archives. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 will use Virtuoso to breach HQ when this run ends. pang4 uses Red Team to gain 3 . pang4 breaches Archives. pang4 accesses everything else in Archives. pang4 uses Info Bounty to gain 2 . pang4 uses Virtuoso to breach HQ. pang4 breaches HQ. pang4 accesses Vampyronassa from HQ. pang4 spends and pays 1 to install WAKE Implant v2A-JRJ. pang4 uses WAKE Implant v2A-JRJ to suffer 1 meat damage. pang4 trashes No Free Lunch due to meat damage. pang4 spends to make a run on HQ. pang4 approaches Anemone protecting HQ at position 0. pang4 encounters Anemone protecting HQ at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting HQ at position 0. pang4 approaches HQ. pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself. pang4 breaches HQ. pang4 accesses Whitespace from HQ. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 is ending their turn 9 with 12 and 5 cards in their Grip. nixxus started their turn 10 with 5 and 5 cards in HQ. nixxus uses Bladderwort to gain 1 . nixxus makes mandatory start of turn draw. nixxus spends and pays 1 to install ice protecting Archives. nixxus spends to install a card in HQ. nixxus spends to use Corp Basic Action Card to gain 1 . nixxus is ending their turn 10 with 6 and 4 cards in HQ. pang4 started their turn 10 with 12 and 5 cards in their Grip. pang4 spends 1 hosted power counter from on Earthrise Hotel to use Earthrise Hotel to draw 2 cards. pang4 identifies their mark to be Archives. pang4 spends to use Red Team to make a run on central server. pang4 approaches Anemone protecting HQ at position 0. pang4 encounters Anemone protecting HQ at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 has no further action. pang4 passes Anemone protecting HQ at position 0. pang4 will continue the run. nixxus pays 2 to rez Hokusai Grid. pang4 approaches HQ. pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself. pang4 uses Red Team to gain 3 . pang4 trashes Red Team. nixxus uses Hokusai Grid to do 1 net damage. pang4 trashes Red Team due to net damage. pang4 breaches HQ. pang4 accesses Ivik from HQ. pang4 accesses Hokusai Grid from the root of HQ. pang4 pang4 misclick'd pang4 pang4 mean to trash pang4 sets credit to 14 (-1). pang4 sets credit to 13 (-1). nixxus discards a card in HQ. pang4 sets credit to 12 (-1). pang4 sets credit to 11 (-1). nixxus nixxus face down is hokusai, can't seem to flip it up pang4 pang4 mean to trash Hokusai pang4 pang4 no, it's flipped pang4 pang4 and did damage nixxus moves a card in Archives to HQ. nixxus trashes Hokusai Grid in the root of HQ. nixxus nixxus spoilers pang4 spends to make a run on Archives. pang4 approaches ice protecting Archives at position 1. nixxus pays 3 to rez Bathynomus. pang4 encounters Bathynomus protecting Archives at position 1. pang4 pays 1 from Cezve and 2 from their credit pool to increase the strength of Carmen to 5 and break all subroutines on Bathynomus. pang4 has no further action. pang4 passes Bathynomus protecting Archives at position 1. pang4 will continue the run. nixxus has no further action. pang4 approaches Anemone protecting Archives at position 0. pang4 encounters Anemone protecting Archives at position 0. pang4 pays 1 to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting Archives at position 0. pang4 will continue the run. pang4 approaches Archives. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 will use Virtuoso to breach HQ when this run ends. pang4 breaches Archives. pang4 accesses everything else in Archives. pang4 uses Info Bounty to gain 2 . pang4 uses Virtuoso to breach HQ. pang4 breaches HQ. pang4 accesses Ivik from HQ. pang4 spends and pays 2 to play Dirty Laundry. pang4 will continue the run. pang4 approaches Server 1. pang4 breaches Server 1. pang4 accesses Bladderwort from Server 1. pang4 pays 3 to trash Bladderwort from Server 1. pang4 accesses Hokusai Grid from Server 1. pang4 pays 4 to trash Hokusai Grid from Server 1. pang4 uses Dirty Laundry to gain 5 . pang4 spends to make a run on R&D. pang4 approaches ice protecting R&D at position 0. pang4 passes ice protecting R&D at position 0. pang4 will continue the run. pang4 approaches R&D. pang4 breaches R&D. pang4 uses WAKE Implant v2A-JRJ to access 2 additional cards from R&D. pang4 accesses an unseen card from R&D. pang4 accesses an unseen card from R&D. pang4 steals Hybrid Release and gains 1 agenda point. nixxus uses Jinteki: Personal Evolution to do 1 net damage. pang4 trashes Carpe Diem due to net damage. pang4 accesses an unseen card from R&D. pang4 steals Hybrid Release and gains 1 agenda point. nixxus uses Jinteki: Personal Evolution to do 1 net damage. pang4 trashes Earthrise Hotel due to net damage. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 is ending their turn 10 with 6 and 4 cards in their Grip. nixxus started their turn 11 with 1 and 4 cards in HQ. nixxus makes mandatory start of turn draw. nixxus spends to use Corp Basic Action Card to gain 1 . nixxus spends to use Corp Basic Action Card to gain 1 . nixxus spends to use Corp Basic Action Card to gain 1 . nixxus is ending their turn 11 with 4 and 5 cards in HQ. pang4 started their turn 11 with 6 and 4 cards in their Grip. pang4 spends 1 hosted power counter from on Earthrise Hotel to use Earthrise Hotel to draw 2 cards. pang4 identifies their mark to be Archives. pang4 spends and pays 0 to play Concerto. pang4 uses Concerto to reveal Sure Gamble from the top of the stack, move it to the grip and place 5 on itself. pang4 approaches Bathynomus protecting Archives at position 1. pang4 encounters Bathynomus protecting Archives at position 1. pang4 pays 3 from Concerto to increase the strength of Carmen to 5 and break all subroutines on Bathynomus. pang4 passes Bathynomus protecting Archives at position 1. nixxus has no further action. pang4 approaches Anemone protecting Archives at position 0. pang4 encounters Anemone protecting Archives at position 0. pang4 pays 1 from Concerto to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting Archives at position 0. pang4 will continue the run. pang4 approaches Archives. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 will use Virtuoso to breach HQ when this run ends. pang4 breaches Archives. pang4 accesses everything else in Archives. pang4 uses Info Bounty to gain 2 . pang4 uses Virtuoso to breach HQ. pang4 breaches HQ. pang4 accesses Ivik from HQ. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends and pays 5 to play Sure Gamble. pang4 uses Sure Gamble to gain 9 . pang4 spends and pays 2 to install Docklands Pass. pang4 spends to make a run on HQ. pang4 approaches Anemone protecting HQ at position 0. pang4 encounters Anemone protecting HQ at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting HQ at position 0. pang4 will continue the run. pang4 approaches HQ. pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself. pang4 breaches HQ. pang4 accesses Bathynomus from HQ. pang4 is ending their turn 11 with 10 and 5 cards in their Grip. nixxus started their turn 12 with 4 and 5 cards in HQ. nixxus makes mandatory start of turn draw. nixxus spends to install a card in R&D. nixxus spends to use Corp Basic Action Card to gain 1 . nixxus spends to use Corp Basic Action Card to gain 1 . nixxus is ending their turn 12 with 6 and 5 cards in HQ. pang4 started their turn 12 with 10 and 5 cards in their Grip. pang4 identifies their mark to be Archives. pang4 spends to make a run on HQ. pang4 approaches Anemone protecting HQ at position 0. pang4 encounters Anemone protecting HQ at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting HQ at position 0. pang4 will continue the run. pang4 approaches HQ. pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself. pang4 breaches HQ. pang4 uses Docklands Pass to access 1 additional cards from HQ. pang4 accesses Ivik from HQ. pang4 accesses Bathynomus from HQ. pang4 spends to make a run on HQ. pang4 approaches Anemone protecting HQ at position 0. pang4 encounters Anemone protecting HQ at position 0. pang4 pays 1 from Cezve to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting HQ at position 0. pang4 approaches HQ. pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself. pang4 breaches HQ. pang4 accesses Vampyronassa from HQ. pang4 spends to use Runner Basic Action Card to gain 1 . pang4 spends to use Runner Basic Action Card to gain 1 . pang4 is ending their turn 12 with 12 and 5 cards in their Grip. nixxus started their turn 13 with 6 and 5 cards in HQ. nixxus makes mandatory start of turn draw. nixxus pays 0 to rez Spin Doctor. nixxus uses Spin Doctor to draw 2 cards. nixxus spends and pays 5 to play Hansei Review. nixxus uses Hansei Review to trash a card from HQ and gain 10 . nixxus spends and pays 0 to install ice protecting HQ. nixxus spends to use Corp Basic Action Card to gain 1 . nixxus is ending their turn 13 with 12 and 5 cards in HQ. pang4 started their turn 13 with 12 and 5 cards in their Grip. pang4 identifies their mark to be HQ. pang4 spends to make a run on HQ. pang4 approaches ice protecting HQ at position 0. nixxus pays 7 to rez Ivik. pang4 encounters Ivik protecting HQ at position 0. pang4 pays 2 from Cezve and 4 from their credit pool to increase the strength of Tremolo to 6 and break all 2 subroutines on Ivik. pang4 has no further action. pang4 passes Ivik protecting HQ at position 0. pang4 will continue the run. pang4 approaches HQ. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 uses Virtuoso to access 1 additional card from HQ this run. pang4 uses WAKE Implant v2A-JRJ to place 1 power counter on itself. pang4 breaches HQ. pang4 uses Docklands Pass to access 1 additional cards from HQ. pang4 accesses Whitespace from HQ. pang4 accesses Moon Pool from HQ. pang4 pays 3 to trash Moon Pool from HQ. pang4 accesses Vampyronassa from HQ. pang4 uses Info Bounty to gain 2 . pang4 spends and pays 5 to play Sure Gamble. pang4 uses Sure Gamble to gain 9 . pang4 spends and pays 0 to play Concerto. pang4 uses Concerto to reveal Deep Dive from the top of the stack, move it to the grip and place 2 on itself. pang4 approaches ice protecting R&D at position 0. pang4 passes ice protecting R&D at position 0. pang4 approaches R&D. pang4 breaches R&D. pang4 uses WAKE Implant v2A-JRJ to access 3 additional cards from R&D. pang4 accesses an unseen card from R&D. pang4 accesses an unseen card from R&D. pang4 accesses an unseen card from R&D. pang4 must reveal they accessed Snare!. nixxus pays 4 to use Snare! to do 3 net damage and give the Runner 1 tag. pang4 trashes Dirty Laundry, Dirty Laundry, Unity due to net damage. pang4 pays 0 to trash Snare! from R&D. pang4 accesses an unseen card from R&D. pang4 accesses Hokusai Grid from the root of R&D. pang4 pays 2 from Concerto and 2 from their credit pool to trash Hokusai Grid from the root of R&D. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends and pays 2 to use Runner Basic Action Card to remove 1 tag. pang4 is ending their turn 13 with 7 and 2 cards in their Grip. nixxus started their turn 14 with 1 and 4 cards in HQ. nixxus makes mandatory start of turn draw. nixxus spends to install a card in Server 5 (new remote). nixxus spends to use Corp Basic Action Card to gain 1 . nixxus spends to use Corp Basic Action Card to gain 1 . nixxus is ending their turn 14 with 3 and 4 cards in HQ. pang4 started their turn 14 with 7 and 2 cards in their Grip. pang4 identifies their mark to be HQ. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to gain 1 . pang4 spends to use Runner Basic Action Card to gain 1 . pang4 is ending their turn 14 with 9 and 4 cards in their Grip. nixxus pays 1 to rez Bladderwort. nixxus started their turn 15 with 2 and 4 cards in HQ. nixxus uses Bladderwort to gain 1 . nixxus uses Bladderwort to do 1 net damage. pang4 trashes Deep Dive due to net damage. nixxus makes mandatory start of turn draw. nixxus spends to use Corp Basic Action Card to gain 1 . nixxus spends to use Corp Basic Action Card to gain 1 . nixxus spends to use Corp Basic Action Card to gain 1 . nixxus is ending their turn 15 with 6 and 5 cards in HQ. pang4 started their turn 15 with 9 and 3 cards in their Grip. pang4 identifies their mark to be HQ. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to draw 1 card. pang4 spends to use Runner Basic Action Card to gain 1 . pang4 spends to use Runner Basic Action Card to gain 1 . pang4 is ending their turn 15 with 11 and 5 cards in their Grip. nixxus started their turn 16 with 6 and 5 cards in HQ. nixxus uses Bladderwort to gain 1 . nixxus makes mandatory start of turn draw. nixxus uses Spin Doctor to shuffle Snare!, Hokusai Grid into R&D. nixxus spends to install a card in Server 6 (new remote). nixxus pays 0 to rez Spin Doctor. nixxus uses Spin Doctor to draw 2 cards. nixxus spends to install a card in Server 7 (new remote). nixxus spends and pays 1 to play Simulation Reset. nixxus uses Simulation Reset to trash 4 cards from HQ. nixxus uses Simulation Reset to shuffle Hokusai Grid, Hokusai Grid and 2 unseen cards into R&D. nixxus uses Simulation Reset to draw 4 cards. nixxus removes Simulation Reset from the game instead of trashing it. nixxus is ending their turn 16 with 6 and 5 cards in HQ. pang4 started their turn 16 with 11 and 5 cards in their Grip. pang4 identifies their mark to be Archives. pang4 spends to make a run on Archives. pang4 approaches Bathynomus protecting Archives at position 1. pang4 encounters Bathynomus protecting Archives at position 1. pang4 pays 2 from Cezve and 1 from their credit pool to increase the strength of Carmen to 5 and break all subroutines on Bathynomus. pang4 passes Bathynomus protecting Archives at position 1. nixxus has no further action. pang4 approaches Anemone protecting Archives at position 0. pang4 encounters Anemone protecting Archives at position 0. pang4 pays 1 to use Carmen to break all 1 subroutines on Anemone. pang4 passes Anemone protecting Archives at position 0. pang4 will continue the run. pang4 approaches Archives. pang4 uses Nyusha "Sable" Sintashta: Symphonic Prodigy to gain . pang4 will use Virtuoso to breach HQ when this run ends. pang4 breaches Archives. pang4 accesses everything else in Archives. pang4 uses Info Bounty to gain 2 . pang4 uses Virtuoso to breach HQ. pang4 breaches HQ. pang4 uses Docklands Pass to access 1 additional cards from HQ. pang4 accesses Whitespace from HQ. pang4 accesses Blood in the Water from HQ. pang4 steals Blood in the Water and gains 2 agenda points. nixxus uses Jinteki: Personal Evolution to do 1 net damage. pang4 trashes PAN-Weave due to net damage. pang4 spends and pays 2 to play Inside Job. pang4 approaches Ivik protecting HQ at position 0. pang4 encounters Ivik protecting HQ at position 0. pang4 uses Inside Job to bypass Ivik. pang4 bypasses Ivik. pang4 passes Ivik protecting HQ at position 0._