Open GoogleCodeExporter opened 8 years ago
Hmm, that seems like a bug in the Android OpenGL renderer. Have you tried it
in both
hardware and software? e.g. on a phone?
OpenGL ES should definitely do perspective projection of textures.
Can you attach the texture you're using?
Original comment by brendan....@gmail.com
on 14 Nov 2008 at 5:06
in the meantime i made a little investigation and it seems that when you add in
init
()
gl.glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST)
the problem goes away.
Original comment by psk...@gmail.com
on 14 Nov 2008 at 10:51
Original issue reported on code.google.com by
psk...@gmail.com
on 10 Nov 2008 at 9:57