Open nsmith1024 opened 5 years ago
Hello, why don't you just connect them using WebRTC peer connection ? If you don't do so, you must take care to a user not listen to his voice again and probably the delay would be higher. I think there is no need for a server with a WebRTC implementation and this lib.
Hello, I wrote a browser game in HTML5/JavaScript, and i wanted my players to be able to voice chat with each other while playing using WebRTC.
So can players from different browsers use WebRTC to connect to a server running MultiStreamMixer , where each player sends their voice stream from their browser mic to MultiStreamMixer, then each get back a single WebRTC stream of all players voice combined into one stream so everybody can hear everybody else?
Do you have example of how to do this?