Guildmud uses its own bool type. Because we're now expecting a C99 compiler, I changed all existing references to guildmud own bool type to the standard C99 type.
This will make slightly easier programme the persistence layer.
It changes almost all the files (including the ones in tests/ directory), but the changes are trivial:
Add #include in *.c files.
Change TRUE for true and FALSE for false in *.{c,h} files.
Guildmud uses its own bool type. Because we're now expecting a C99 compiler, I changed all existing references to guildmud own bool type to the standard C99 type.
This will make slightly easier programme the persistence layer.
It changes almost all the files (including the ones in tests/ directory), but the changes are trivial: