Open wangii opened 8 years ago
Around 0.5% of the play, I got this crash
Crashed: Thread 0 FreeStreamer 0x1006c7114 astreamer::Audio_Queue::enqueueBuffer() + 220 1 FreeStreamer 0x1006c6f98 astreamer::Audio_Queue::handleAudioPackets(unsigned int, unsigned int, void const*, AudioStreamPacketDescription*) + 132 2 FreeStreamer 0x1006c9de0 astreamer::Audio_Stream::decodeSinglePacket(__CFRunLoopTimer*, void*) + 564 3 CoreFoundation 0x18382981c __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 28 4 CoreFoundation 0x1838294c0 __CFRunLoopDoTimer + 884 5 CoreFoundation 0x183826bd4 __CFRunLoopRun + 1520 6 CoreFoundation 0x183750d10 CFRunLoopRunSpecific + 384 7 CoreFoundation 0x18379e464 CFRunLoopRun + 112 8 FreeStreamer 0x1006c7344 astreamer::Audio_Stream::decodeLoop(void*) + 136 9 libsystem_pthread.dylib 0x1834d7b28 _pthread_body + 156 10 libsystem_pthread.dylib 0x1834d7a8c _pthread_body + 154 11 libsystem_pthread.dylib 0x1834d5028 thread_start + 4
any suggestions, thanks!
Hi! I am facing same issue.
I get this occasionally
Around 0.5% of the play, I got this crash
any suggestions, thanks!