Closed Esingpawn closed 9 months ago
struct ClientDLL { dwEntityList: 0x18B0FB8, dwGameRules: 0x190DF90, dwGlobalVars: 0x1719E30, dwLocalPlayerController: 0x1900918, dwLocalPlayerPawn: 0x17262D8, dwPlantedC4: 0x19161B8,
// I do not use them dwForceForward: 0x171F390, // thanks a2x for signature dwForceJump: 0x171F660, // thanks a2x for signature dwViewAngles: 0x191E0D0, dwViewMatrix: 0x19102A0,
}
struct Engine2DLL { dwBuildNumber: 0x512554, }
struct InputSystemDLL { dwInputSystem: 0x367A0, }
struct CBasePlayerPawn { m_pWeaponServices: 0x1100, m_pItemServices: 0x1108, m_vOldOrigin: 0x127C, m_pClippingWeapon: 0x1308, m_bIsScoped: 0x1400, m_bIsDefusing: 0x1408, m_bIsGrabbingHostage: 0x1409, m_iShotsFired: 0x147C, m_flFlashDuration: 0x14CC, m_ArmorValue: 0x1570, m_angEyeAngles: 0x1578, m_iIDEntIndex: 0x15A4, m_aimPunchCache: 0x17A0, }
struct CBaseEntity { m_pGameSceneNode: 0x318, m_iItemDefinitionIndex: 0x1BA, m_Item: 0x50, m_iTeamNum: 0x3CB, m_iHealth: 0x334, m_lifeState: 0x338, m_hPawn: 0x604, m_hPlayerPawn: 0x7E4, m_AttributeManager: 0x1098, m_iszPlayerName: 0x638, }
struct CItemServices { m_bHasDefuser: 0x40, m_bHasHelmet: 0x41, }
struct CCSGameRules { m_bFreezePeriod: 0x30, m_bWarmupPeriod: 0x31, m_bHasMatchStarted: 0xA4, m_bBombPlanted: 0x9DD, }
struct CPlantedC4 { m_nBombSite: 0xEDC, m_flC4Blow: 0xF08, } Github SDK
[cs2go] - External ESP Code: { "dwViewMatrix": 26280608, "dwLocalPlayerPawn": 24273624, "dwEntityList": 25890744, "m_hPlayerPawn": 2020, "m_iHealth": 820, "m_lifeState": 824, "m_iTeamNum": 971, "m_vOldOrigin": 4732, "m_pGameSceneNode": 792, "m_modelState": 352, "m_boneArray": 128, "m_nodeToWorld": 16, "m_sSanitizedPlayerName": 1864 } CS2 external esp Code: { "build_number": 13988, "dwEntityList": 25890744, "dwLocalPlayerController": 26216728, "dwLocalPlayer": 26216728, "dwViewMatrix": 26280608, "dwBuildNumber": 5317972, "dwPlantedC4": 26304952, "m_flC4Blow": 3848, "m_flNextBeep": 3844, "m_flTimerLength": 3856, "m_pInGameMoneyServices": 1784, "m_iAccount": 64, "m_vecAbsOrigin": 200, "m_pGameSceneNode": 792, "m_flFlashOverlayAlpha": 5312, "m_bIsDefusing": 5128, "m_szName": 3104, "m_pClippingWeapon": 4872, "m_ArmorValue": 5488, "m_iHealth": 820, "m_hPlayerPawn": 2020, "m_sSanitizedPlayerName": 1864, "m_iTeamNum": 971, "m_vecOrigin": 4732 } Daived version: Code: { "dwEntityList": 25890744, "dwLocalPlayer": 26216728, "dwViewMatrix": 26280608, "dwPawnHealth": 2032, "dwPlayerPawn": 2020, "dwSanitizedName": 1864, "m_bIsLocalPlayerController": 1736, "m_iHealth": 820, "m_iTeamNum": 971, "m_vOldOrigin": 4732 }
yes, there was 2 updates in a row so i wait a bit
updated
struct ClientDLL { dwEntityList: 0x18B0FB8, dwGameRules: 0x190DF90, dwGlobalVars: 0x1719E30, dwLocalPlayerController: 0x1900918, dwLocalPlayerPawn: 0x17262D8, dwPlantedC4: 0x19161B8,
}
struct Engine2DLL { dwBuildNumber: 0x512554, }
struct InputSystemDLL { dwInputSystem: 0x367A0, }
struct CBasePlayerPawn { m_pWeaponServices: 0x1100, m_pItemServices: 0x1108, m_vOldOrigin: 0x127C, m_pClippingWeapon: 0x1308, m_bIsScoped: 0x1400, m_bIsDefusing: 0x1408, m_bIsGrabbingHostage: 0x1409, m_iShotsFired: 0x147C, m_flFlashDuration: 0x14CC, m_ArmorValue: 0x1570, m_angEyeAngles: 0x1578, m_iIDEntIndex: 0x15A4, m_aimPunchCache: 0x17A0, }
struct CBaseEntity { m_pGameSceneNode: 0x318, m_iItemDefinitionIndex: 0x1BA, m_Item: 0x50, m_iTeamNum: 0x3CB, m_iHealth: 0x334, m_lifeState: 0x338, m_hPawn: 0x604, m_hPlayerPawn: 0x7E4, m_AttributeManager: 0x1098, m_iszPlayerName: 0x638,
}
struct CItemServices { m_bHasDefuser: 0x40, m_bHasHelmet: 0x41, }
struct CCSGameRules { m_bFreezePeriod: 0x30, m_bWarmupPeriod: 0x31, m_bHasMatchStarted: 0xA4, m_bBombPlanted: 0x9DD, }
struct CPlantedC4 { m_nBombSite: 0xEDC, m_flC4Blow: 0xF08, } Github SDK
[cs2go] - External ESP Code: { "dwViewMatrix": 26280608, "dwLocalPlayerPawn": 24273624, "dwEntityList": 25890744, "m_hPlayerPawn": 2020, "m_iHealth": 820, "m_lifeState": 824, "m_iTeamNum": 971, "m_vOldOrigin": 4732, "m_pGameSceneNode": 792, "m_modelState": 352, "m_boneArray": 128, "m_nodeToWorld": 16, "m_sSanitizedPlayerName": 1864 } CS2 external esp Code: { "build_number": 13988, "dwEntityList": 25890744, "dwLocalPlayerController": 26216728, "dwLocalPlayer": 26216728, "dwViewMatrix": 26280608, "dwBuildNumber": 5317972, "dwPlantedC4": 26304952, "m_flC4Blow": 3848, "m_flNextBeep": 3844, "m_flTimerLength": 3856, "m_pInGameMoneyServices": 1784, "m_iAccount": 64, "m_vecAbsOrigin": 200, "m_pGameSceneNode": 792, "m_flFlashOverlayAlpha": 5312, "m_bIsDefusing": 5128, "m_szName": 3104, "m_pClippingWeapon": 4872, "m_ArmorValue": 5488, "m_iHealth": 820, "m_hPlayerPawn": 2020, "m_sSanitizedPlayerName": 1864, "m_iTeamNum": 971, "m_vecOrigin": 4732 } Daived version: Code: { "dwEntityList": 25890744, "dwLocalPlayer": 26216728, "dwViewMatrix": 26280608, "dwPawnHealth": 2032, "dwPlayerPawn": 2020, "dwSanitizedName": 1864, "m_bIsLocalPlayerController": 1736, "m_iHealth": 820, "m_iTeamNum": 971, "m_vOldOrigin": 4732 }