mulander / evolutionchamber

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Unrealistic number of bases #175

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Sync to revision 225
2. Start build with goal of 7 roaches and queen in 15 minutes

What is the expected output? What do you see instead?
I expect to get a build in under 500K games which takes less then 8 minutes

Instead it cannot find any suitable build and go for 22 bases.
Looks like something was broken. In addition I do not think there are maps 
which support such number of bases. There should be a way to limit it.

What version of the product are you using? On what operating system?

Please provide any additional information below.
Java 1.6.21
EC revision 225
Windows 7

Original issue reported on code.google.com by sergey...@gmail.com on 10 Dec 2010 at 5:48

GoogleCodeExporter commented 8 years ago
You're saying it produces 22 Bases, even though you're only asking it to make 7 
Roaches and 1 Queen in 15 minutes?  It seems to start out by creating a build 
which contains too many Hatcheries, but it corrects itself quickly, at least 
for me.  What happens when you try running it again?

Original comment by mike.angstadt on 10 Dec 2010 at 9:26

GoogleCodeExporter commented 8 years ago
I tryed it two times. In any case I think it shuld be possible to limit max 
number of bases. 

Original comment by sergey...@gmail.com on 11 Dec 2010 at 3:29

GoogleCodeExporter commented 8 years ago
i just tried a build on version 26.  the algorithm started to maximize bases as 
i added time to try and get 3 roaches/4 mutas....
there should be a way to maximize bases...  otherwise too much wasted processor 
time

Original comment by sbea...@gmail.com on 8 Feb 2011 at 2:50

GoogleCodeExporter commented 8 years ago
for more info, adjusting the final time point results in more bases as the time 
increased.....  please add a base limit, would be nice to come up with some 
more realistic game situations

Original comment by sbea...@gmail.com on 8 Feb 2011 at 3:22

GoogleCodeExporter commented 8 years ago
i'm trying to get 10 ultralisks and using two waypoints that should get some 
early lings and some hydralisks. have over 11 million games played and it's 
settled on having 12 bases (but only 3 extractors) and 3 spawning pools.

Original comment by ActnMovi...@gmail.com on 27 Jul 2011 at 10:09

GoogleCodeExporter commented 8 years ago
Comment#5 please provide the precise version you are using and the inputs for 
waypoints and the final tab.

Thanks for reporting. 

Original comment by netpr...@gmail.com on 28 Jul 2011 at 9:10

GoogleCodeExporter commented 8 years ago
0026 from the download page.
Wp1: 20 lings, metaboost
Wp2: 15 hyds, range boost
Final: 10 ultralisks, chitinous plating

Original comment by ActnMovi...@gmail.com on 29 Jul 2011 at 3:25