Open Disinterpreter opened 4 years ago
Function name
playerid The ID of the player to get the connection status of.
Describe the function The functions to given some network statistics.
Equivalent in MTA https://wiki.multitheftauto.com/wiki/GetNetworkStats https://wiki.multitheftauto.com/wiki/GetNetworkUsageData
Additional information https://wiki.sa-mp.com/wiki/NetStats_BytesReceived https://wiki.sa-mp.com/wiki/NetStats_BytesSent https://wiki.sa-mp.com/wiki/NetStats_ConnectionStatus https://wiki.sa-mp.com/wiki/NetStats_GetConnectedTime https://wiki.sa-mp.com/wiki/NetStats_GetIpPort https://wiki.sa-mp.com/wiki/NetStats_MessagesReceived https://wiki.sa-mp.com/wiki/NetStats_MessagesRecvPerSecond https://wiki.sa-mp.com/wiki/NetStats_MessagesSent https://wiki.sa-mp.com/wiki/NetStats_PacketLossPercent
All functions depends on players. Many functions might be client side. So I think we should connect is with an issue of blue
Function name
playerid The ID of the player to get the connection status of.
Describe the function The functions to given some network statistics.
Equivalent in MTA https://wiki.multitheftauto.com/wiki/GetNetworkStats https://wiki.multitheftauto.com/wiki/GetNetworkUsageData
Additional information https://wiki.sa-mp.com/wiki/NetStats_BytesReceived https://wiki.sa-mp.com/wiki/NetStats_BytesSent https://wiki.sa-mp.com/wiki/NetStats_ConnectionStatus https://wiki.sa-mp.com/wiki/NetStats_GetConnectedTime https://wiki.sa-mp.com/wiki/NetStats_GetIpPort https://wiki.sa-mp.com/wiki/NetStats_MessagesReceived https://wiki.sa-mp.com/wiki/NetStats_MessagesRecvPerSecond https://wiki.sa-mp.com/wiki/NetStats_MessagesSent https://wiki.sa-mp.com/wiki/NetStats_PacketLossPercent