Describe the bug
If you set setCloudsEnabled to false and make script that renders 3D DX functions on custom object you won't see DX function even if it returns true. It's working when you are rendering DX function on standard GTA object, but not on object from editor/createObject. Video below.
To reproduce
place an object
setCloudsEnabled(false)
move your camera, you will see disappearing markers
setCloudsEnabled(true)
everything is okay
Expected behaviour
You should see DX functions on custom objects without clouds.
Describe the bug If you set setCloudsEnabled to false and make script that renders 3D DX functions on custom object you won't see DX function even if it returns true. It's working when you are rendering DX function on standard GTA object, but not on object from editor/createObject. Video below.
To reproduce
Expected behaviour You should see DX functions on custom objects without clouds.
Screenshots https://youtu.be/oR9slwpErJ4
Version Multi Theft Auto v1.5.8-release-20809 Server with standard resources
Additional info https://www.mediafire.com/file/m7si51yj29ctk2n/MTA_DX_bug.zip/file https://www.virustotal.com/gui/file/028d9bc55433b0fa3d9d25338813beb51a42cd89650d7475c920b5476cbfe3f7/detection Start wb-policja, dadosz-markers, run script for teleport.lua in runcode