Open s0ulreaper256 opened 2 years ago
FPS related?
FPS related?
Definitely not, all three versions are all played/tested at 100fps.
That doesn't confirm anything, you would need to test it in MTA at a lower FPS to see if it's an FPS issue specific to MTA (likely not, but this is all part of the process to diagnose).
Tested in 60fps across three versions, MTA still has the odd firing delay. https://www.youtube.com/watch?v=sVb6zZO2Cms
Thank you for confirming this
Check at 30 FPS, this is GTA:SA default FPS(really it is 25, but lets make it 30), if then everything is ok then it's FPS related issue.
Describe the bug
There's an odd delay in firing a weapon (deagle was used during this test), which makes cbugging a lot more challenging. All
SetGlitchEnabled
are enabled. This delay is a lot more noticeable if a player cbugs the newbie way.Steps to reproduce
Newbie Cbug:
Version
Client: mtasa-1.5.9-rc-21284-20220815 Server: mtasa-1.5.9-rc-21284-20220815 (Windows)
Additional context
Although this was tested on a nightly version, the odd firing delay happens on official builds as well.
Video: https://www.youtube.com/watch?v=EgLmmW_VjL4
Relevant log output
No response
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