Open adlude opened 1 year ago
I can confirm the high cpu utilization, after 5 minutes~ it went down. Tried joining a busy server and the cpu usage was around ~14%
Then I tried again without waiting, re-joined the same server and my cpu usage was around ~23% until it dropped (after a few minutes). It wasn't noticeable imo.
I'm using a Ryzen 5 5600 btw.
So I'm not sure this is an issue.
I can confirm this. Here's how it goes on my computer:
CPU usage statistics when mta sa is on:
CPU usage statistics with mta sa turned off:
Even though I'm not on any server, when I start the client, GTASA and my CPU get into a huge battle for 10 minutes. When I join a server without waiting for this war to end, the game becomes unplayable and CPU usage never drops to normal levels.
Could you consider updating the launcher? Can't you reduce CPU usage while the game is running or in the launcher menu? This game is a game preferred by players with low system requirements, and in my opinion, its most important purpose is to be at a level that can meet the demands of these players.
CPU usage statistics of mta after 10 minutes
This still happens and it's a big issue. The game has to be left open from 15 to 20 minutes in order to calm down the CPU usage.
same issue here with my cpu high usage like 30% to 40% at the launch of the game then after few minutes went down like to 10% which stabilize my fps from dropping cpu: Intel core i5-9400F
Recently i decided to play this game once again and Ive been experiencing a lot of fps dropping and at some point its almost unplayable, i thought it was something i did but i found this thread/issue here so.. is there a fix or not? PC Specs
maybe CryptoPP functionality consume cpu like about 30~50%, I test with with visual stuido performance profiler with the game build
and what is sha256 doing taking mostly 30% and others seems math operations for CryptoPP
We will need more testings results with performance profiler to see if we have the same results
high priority issue
high priority issue
maybe this is part of that issue or related to #1725
Describe the bug
There is high CPU utilization by the gta_sa.exe process when MTA is first opened. It takes unreasonably long (about 10 minutes) for the process CPU to reduce to under 10%.
Caveat: If one does not wait for the initial load to dissipate and immediately joins a server, the high CPU usage will never completely decrease; which causes frame lag and performance issues while playing on servers.
Steps to reproduce
Version
Client: Multi Theft Auto v1.5.9-release-21463
Additional context
No response
Relevant log output
No response
Security Policy
Update: Still present in MTA: SA 1.6