Closed Xenius97 closed 6 months ago
my bad, you cannot enter so works fine
It's also worth noting that the vehicle teleports just for you (others don't see it).
I know it's closed and resolved, but I still would like to give some explanation of what exactly this setting does: The server assigns syncers to vehicles in multiple different ways, the most well known one being based on the distance you are away from the vehicle.
However, there is another instance in which a player is assigned to be the syncer. The first is by pushing the vehicle which sends a vehicle push packet which causes the server to make you the syncer of the vehicle. This was unrestricted before but now has a radius check on the server (vehicle_contact_sync_radius). So, before you could move the vehicle close to yourself client-side, push it (becoming its syncer) and cause the vehicle to also be moved to that location on the server. Now that's not longer possible even if the vehicle visually looks to be near you on the client (but in reality it isn't on the server) as you won't be assigned to be its syncer.
Additionally standing on top of a vehicle has similar result but works different on a technical level. It is controlled by the same setting though.
Describe the bug
The new feature introduced in #3391 currently doesn't do anything. In theory, it was supposed to prevent players from teleporting vehicles to themselves. However, it doesn't do anything, and you can still teleport anything to yourself just the same.
Steps to reproduce
https://streamable.com/w2pkkt
Version
MTA:SA Server v1.6-release-22470
Additional context
No response
Relevant log output
No response
Security Policy