multitheftauto / mtasa-blue

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
https://multitheftauto.com
GNU General Public License v3.0
1.41k stars 438 forks source link

Sensitivity issue that ruins the game for me; most likely for everyone aswell #350

Open keraaa opened 6 years ago

keraaa commented 6 years ago

The vertical sensitivity is higher than the horizontal one, despite both sliders being at 0. I'm a CS player (i play other aim-intensive games too), at 1.25 and 800dpi, and despite the sliders being both 0, the overall sensitivity feels higher and the vertical one is noticeably higher. Makes me miss all my shots (i play MTA:BG a lot.)

Is there ANY way to make the sensitivity the same as in example CSGO? I would really, really appreciate help.

qaisjp commented 6 years ago

Another request, from mantis 9229, author 'L0ne':

add a horizontal aim sensitivity option in game and in the coreconfig file like you did with the vertical aim sensitivity. I'm asking this since 0% in game vertical sensitivity is 0.000312 in the coreconfig and i put it on 0.000060 so the vertical aim is even lower but better for me, since it's easier to aim with lower sens but the horizontal aim sens is way higher and you can't edit it in the coreconfig or the settings so it's unplayable for me. Will you guys add the horizontal aim sensitivity in the settings and in the coreconfig as well as a small update so it can be editable like the vertical?

ANTDM123 commented 5 years ago

I have the same problem when you fix it ?

qaisjp commented 5 years ago

@ANTDM123 - this is in the backlog, so it means that we will eventually fix this issue, but is not an urgent task.

carry187 commented 4 years ago

When will you guys fix this issue 2 years already passed i think it is an easy thing,i hope you guys will fix it ruins my gameplay so badly