Open Proxy-99 opened 3 months ago
You can make a script easy via setCursorAlpha and dxDrawImage
You can make a script easy via setCursorAlpha and dxDrawImage
I know but native function would be easier and save time and proccese but I am not sure how big the difference between using the native mouse render and the onClientRender setCursorAlpha means that the mouse still render though?
It would not be possible to customize the cursor in this form, because currently the cursor changes depending on the theme, because the image of the theme contains it.
In terms of accessibility, I think it would be worthwhile to implement some customizable options. It's not just the cursor, many other accessibility settings are missing.
It would not be possible to customize the cursor in this form, because currently the cursor changes depending on the theme, because the image of the theme contains it.
In terms of accessibility, I think it would be worthwhile to implement some customizable options. It's not just the cursor, many other accessibility settings are missing.
I will try to add setCursorColor() as a function for scripters
Is your feature request related to a problem? Please describe.
add ability to set the color and size of in game cursor without using external resources
Describe the solution you'd like
settings tab>interface>colors should be added there
Add more scripting functions
Describe alternatives you've considered
No response
Additional context
No response
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