multitheftauto / mtasa-blue

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
https://multitheftauto.com
GNU General Public License v3.0
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Object sync #460

Open ArranTuna opened 6 years ago

ArranTuna commented 6 years ago

Describe the solution you'd like @ccw808 said:

Sync objects that move and or can be damaged. Object sync is currently disabled in the code because of issues. Someone should fix them and become a hero.

Additional context

Issue #5886 was fixed by disabling a part of object sync https://code.google.com/p/mtasa-blue/source/detail?r=2846

Issue #6436 was fixed by disabling object sync completely https://code.google.com/p/mtasa-blue/source/detail?r=3119

From https://bugs.mtasa.com/view.php?id=8840

qaisjp commented 6 years ago

r2846: https://github.com/multitheftauto/mtasa-blue/commit/eb30ddf1b0dc98f3339e4626c9290a177ac55f35

Could not recover r3119 (seems to be in branch 1.1.0 but that branch doesn't exist)... could only find the merge commit. See https://github.com/multitheftauto/mtasa-blue/commit/043acda9296c16c8c14e77ff964d059edcbecfe3

Other information about r3119 that might help find the commit: http://pastebin.com/c62u5b0M

lopezloo commented 2 years ago

Issue 5886: http://web.archive.org/web/20200923182852/https://bugs.mtasa.com/view.php?id=5886 ([Editor] Objects' positions gets resetted and setted when moving the camera) Issue 6436: http://web.archive.org/web/20160911210356/https://bugs.mtasa.com/view.php?id=6436 (bugs in the maps object streamer server side)

PlatinMTA commented 2 years ago

Issue 5886: http://web.archive.org/web/20200923182852/https://bugs.mtasa.com/view.php?id=5886 ([Editor] Objects' positions gets resetted and setted when moving the camera)

I can confirm that one