Closed chris1384 closed 1 week ago
That's quite redundant if you ask me
That's quite redundant if you ask me
I don't think anyone uses the current LCTRL for X and Y transforms, players being used to the old mechanic can safely use the newer editor without experiencing these bind changes, instead of being stuck to the older, unstable ones.
imo the default rotation behaviour should be the one before the "Rotation improvements" It should've never been changed.
The "improved" one can be toggleable via said setting
Haven't had anyone disagree with the change in behavior so I think we'll merge this. If anyone complains in the future we may need to re-evaluate.
Make the "
Enable rotation patches
" work as a toggle between the current rotation behaviour and the old 1.5.9 rotation.editor_gui
field might need a renaming. Also fixes #537