I have been trying tofigure this out for a while. I'm running the server application in Mono on my Linode VPS running Debian 9. The server application starts and I can change options, but I can't connect. Typing the IP address of my server into the game causes it to crash. Typing my domain name gives me a failed to connect message. I've allowed traffic from ports 44444 and 44445, but that doesn't help. I've even tried opening all the ports the console says it is listening on, but nothing helps. I find if I disable the UFW firewall, connections work fine. However, disabling my firewall is a very bad idea. I have no issues with any other applications. What's going on? Is it Mono, the server application, or my firewall?
I have also checked with a port check tool and it says all the ports the game listens on are closed even though I've allowed them through the firewall and the server is running.
I have been trying tofigure this out for a while. I'm running the server application in Mono on my Linode VPS running Debian 9. The server application starts and I can change options, but I can't connect. Typing the IP address of my server into the game causes it to crash. Typing my domain name gives me a failed to connect message. I've allowed traffic from ports 44444 and 44445, but that doesn't help. I've even tried opening all the ports the console says it is listening on, but nothing helps. I find if I disable the UFW firewall, connections work fine. However, disabling my firewall is a very bad idea. I have no issues with any other applications. What's going on? Is it Mono, the server application, or my firewall?
I have also checked with a port check tool and it says all the ports the game listens on are closed even though I've allowed them through the firewall and the server is running.