Closed thomas-t-w closed 5 years ago
I deeply agree with you on that wonderful recommendation that you made. Ron who’s looking for a Flight yoke and twistable throttle controller with enough buttons on it for all of TDV’s features and to use it with other Hand to Ear programs and hopefully with a new civilian flight simulator that we’re trying to make blind friendly as well. It would be nice for force feedback for the two stick hand controller, and any recommendations for a set of Ruther kettles also hopefully with force feedback to be able to feel the bumps and ground also would be nice to be able to feel when you start to leave the ground and when your tail hook and or landing gear touches the tarmac for a runway. Many thanks. Ron who grounded right now.
From: thomas-t-w Sent: Saturday, June 8, 2019 00:59 To: munawarb/Three-D-Velocity Cc: Subscribed Subject: [munawarb/Three-D-Velocity] Proposal for a key to speak throttle position as a percentage (#86)
Suppose I am going full throttle. I then hold the down arrow key for a few seconds and my engine RPMs start decreasing. I have no way of determining the percentage of the throttle until the engine rpms stop decreasing. If I breaked, this would also allow me to get an idea of what my rpms would increase to after I released the break without adjusting the throttle. On a flite controller, this can be achieved by actually feeling the mechanical position of the throttle.
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In the good old days of Morse code Shorthand, 73's AKA Best Regards and or Best Whishes, From Ron U.S. Ham Radio Station KR3DOG-PA-WCECTM Pennsylvania West County Emergency Com-Tree Manager
Hi, This is a great suggestion. What are your thoughts on having the game automatically announce the throttle position as you change it? I think TDV already has enough keys to remember.
I agree with you on that point Munawar. I like the throttle position feature to automatically tell you what your velocity is at. Because like yourself, I agree with your point, there are quite a bit to memorize. Did you see my one letter to you? I was trying to bounce a duel stick handheld device off of you. Just was curious to know if you found a two stick hand i with or without force feedback whith enough buttons on the unit to completely take over all of TDV’s features via the duel stick hand controller. In my opinion, it’s easier and its also more fun to fly TDV via a duel stick handheld device and to press the buttons for the guns and what have you instead of using the keyboard. Just was curious if you found anything with or without force feedback for a recommendation for me to find a yoke and twistable thruttle controller to get back in the air once again? I would prefer something that would support TDV’s force feedback feature. and there’s a roomer that TDV will work with USB rutter petals. IS this true for closer to realistic flight? I still say that the force feedback feature was a huge selling point of the TDV program back in the good old days of the 32 bit processors. It’s a huge shame that:
From: Munawar Bijani Sent: Wednesday, July 24, 2019 08:14 To: munawarb/Three-D-Velocity Cc: blindpilot ; Comment Subject: Re: [munawarb/Three-D-Velocity] Proposal for a key to speak throttle position as a percentage (#86)
Hi, This is a great suggestion. What are your thoughts on having the game automatically announce the throttle position as you change it? I think TDV already has enough keys to remember.
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In the good old days of Morse code Shorthand, 73's AKA Best Regards and or Best Whishes, From Ron U.S. Ham Radio Station KR3DOG
I agree with you on that point Munawar. I like the throttle position feature to automatically tell you what your velocity is at. Because like yourself, I agree with your point, there are quite a bit to memorize. Did you see my one letter to you? I was trying to bounce a duel stick handheld device off of you. Just was curious to know if you found a two stick hand controller with or without force feedback whith enough buttons on the unit to completely take over all of TDV’s features via the duel stick hand controller. In my opinion, it’s easier and its also more fun to fly TDV via a duel stick handheld device and to press the buttons for the guns and what have you instead of using the keyboard. Just was curious if you found anything with or without force feedback for a recommendation for me to find a yoke and twistable thruttle controller to get back in the air once again? I would prefer something that would support TDV’s force feedback feature. and there’s a roomer that TDV will work with USB rutter petals. IS this true for closer to realistic flight? I still say that the force feedback feature was a huge selling point of the TDV program back in the good old days of the 32 bit processors. It’s a huge shame that:
From: Munawar Bijani Sent: Wednesday, July 24, 2019 08:14 To: munawarb/Three-D-Velocity Cc: blindpilot ; Comment Subject: Re: [munawarb/Three-D-Velocity] Proposal for a key to speak throttle position as a percentage (#86)
Hi, This is a great suggestion. What are your thoughts on having the game automatically announce the throttle position as you change it? I think TDV already has enough keys to remember.
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In the good old days of Morse code Shorthand, 73's AKA Best Regards and or Best Whishes, From Ron U.S. Ham Radio Station KR3DOG
Hi @blindpilot, I'm no longer as invested in this project as I used to be when it was commercial, so I'm hardly the person to ask about new developments in hardware for flight simulators which is probably why you haven't gotten a satisfactory response. Your best bet is to ask around on places where there are active gamers instead of repeatedly derailing issue threads concerning TDV. Try the Audiogames forum. I'm sure no one who's watching the TDV repo appreciates these long-winded messages that completely take issues off-topic, especially the issues' authors (I've seen you derail other issues on this repo too.) Kindly create new issues for off-topic messages and don't hijack other issues. Remember: Github is NOT a mailing list so let's keep the discussions appropriate to the respective thread.
Finally, please remember that all messages you post on Github are public. I've warned you about this long time ago in another issue where you posted your personal medical problems.
Re: the letter you speak of: I don't recall any personal messages from you, but you're welcomed to contact me offline if you want to.
Hi Munawar I have thought about this a lot today. I like the idea of speaking throttle position, however, I think we would want to ensure that the announcement of messages doesn't get behind the actual throttle position if the user holds down the up or down arrow keys. One thing I thought of is is ascending beeps at 25, 50, 75, and 100 with maybe announcements of throttle position when the keys were actually released. Maybe we just use beeps but have them at closer increments. One thing I worry about and want to avoid is too much speech slowing down gameplay.
Hi, This particular announcement will be a sync so it won't pause the game. But I like your idea of a tone indicator better than announcements. The game already gives a lot of verbal feedback. Do you have a wave file of an indicator sound you'd like to use?
On Jul 24, 2019, at 9:22 PM, thomas-t-w notifications@github.com wrote:
Hi Munawar I have thought about this a lot today. I like the idea of speaking throttle position, however, I think we would want to ensure that the announcement of messages doesn't get behind the actual throttle position if the user holds down the up or down arrow keys. One thing I thought of is is ascending beeps at 25, 50, 75, and 100 with maybe announcements of throttle position when the keys were actually released. Maybe we just use beeps but have them at closer increments. One thing I worry about and want to avoid is too much speech slowing down gameplay.
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I don't have any preference. There are so many sounds already in the game and I wonder if one could be reused. How about the click when moving between menu options as an example.
Yes, that could definitely work.
The sound for movement through menus probably won't work here. It sounds too close to the lock alert sound and might confuse other players. I'll leave this open until I can get a proper sound from someone. Do you have any suggestions for alternate sounds that are already in the game?
Hello, Would this do the job? https://we.tl/t-R7AMpBgis4
Perfect. Thanks! I found a sound for it already but I think I'll use this one instead.
On Jul 28, 2019, at 11:43 AM, burakyuksek notifications@github.com wrote:
Hello, Would this do the job? https://we.tl/t-R7AMpBgis4
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Suppose I am going full throttle. I then hold the down arrow key for a few seconds and my engine RPMs start decreasing. I have no way of determining the percentage of the throttle until the engine rpms stop decreasing. If I breaked, this would also allow me to get an idea of what my rpms would increase to after I released the break without adjusting the throttle. On a flite controller, this can be achieved by actually feeling the mechanical position of the throttle.