munawarb / Treasure-Hunt

A top-down shooter audio game for the blind and visually impaired
GNU General Public License v3.0
8 stars 5 forks source link

Game events should not rely on hard-coded tick counts #5

Closed munawarb closed 5 years ago

munawarb commented 6 years ago

Right now, game events such as when the supply room restocks are based on a frame count. This should be changed to actual time measurements independent of the frames/second value, otherwise as the frames/second value is increased, all game events respond by executing more quickly.