mung3r / ecoCreature

PvM/E Rewards
http://forums.bukkit.org/threads/29538
GNU Lesser General Public License v3.0
7 stars 12 forks source link

Option to define coin drop as percentage instead of range #28

Open mung3r opened 12 years ago

mung3r commented 12 years ago

Submitted by Sarati:

Hey there, Mung3r.

Your plugin is great, however I've encountered one small quirk with the config which I just can't figure out. I understand that there are two ways of penalizing player deaths. One is for a death that comes from non-PvP damage (I.e Mobs), and another is from PvP Damage only.

The problem is that I cannot find a way to attribute a percentage to the PvP death scenarios, I can only define a range. Should a player die from a Creeper, they will lose 5% of their cash. Should they die from a player, they will only lose 7$ to 14$

Is there any way to define a percentage in the Loot Tables?