Hello. On my server i need to configure how mobs drop items and such on a further scale to what ecocreature currently provides.
I need to have mobs rewards under sea level turned off for money but i would still like some mobs, such as slimes, to still be able to drop items. Mainly because this is the only place slimes can be :S
maybe instead of having it as a global value you could have these options on each mob, such as:
Reward Money under sea level: false
Reward Money over level: true
Drop Items under sea level: false
Drop Items over sea level: true
as a basic thing these could even be global values. I think this would allow server admins to further improve what mobs are doing :)
Hello. On my server i need to configure how mobs drop items and such on a further scale to what ecocreature currently provides.
I need to have mobs rewards under sea level turned off for money but i would still like some mobs, such as slimes, to still be able to drop items. Mainly because this is the only place slimes can be :S
maybe instead of having it as a global value you could have these options on each mob, such as: Reward Money under sea level: false Reward Money over level: true Drop Items under sea level: false Drop Items over sea level: true
as a basic thing these could even be global values. I think this would allow server admins to further improve what mobs are doing :)