Closed felixroos closed 2 months ago
these strudel effects would be so good to have in flok!
Found a workaround: Before doing anything, if you click somewhere outside the editor pane, it will call the click event added by initAudioOnFirstClick
, effectively initializing the audio worklet:
@felixroos @lukaprincic I think it's working now :)
wow, thank you so much!!
using strudel effects that internally use AudioWorklets don't work anymore and result in silence:
this is the case for
coarse
,crush
,shape
(anddist
,supersaw
in the soon to be released version) getting:This seems to be happening since https://github.com/munshkr/flok/commit/205232cd6d968750c8c4daff58bbb9395ae981d3 was added. Not sure what the exact problem is, maybe
initAudioOnFirstClick
is called in the wrong place?