muon-rw / Medieval-Origins-Revival

Origins inspired by mythology and the medieval era
https://legacy.curseforge.com/minecraft/mc-mods/medieval-origins-revival
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[Forge] [Bug] [Compat] Mermod integration isn't obvious / doesn't activate #56

Closed goldrat1 closed 2 months ago

goldrat1 commented 6 months ago

The description claims this mod has 'Built-in integration for Mermod' but either this integration doesn't exist, isn't obvious to users, or isn't working. Presumably the mermaid tail trait from Mermod is meant to activate when either the Merling or Siren enters water, but neither of them have this trait listed nor do they activate when in water. Would love to see this working as attempts to get Mermod to work with Origins through datapacks seems to broken at the moment as well.

muon-rw commented 6 months ago

It uses the Origins integration that Mermod already has, but it looks like they don't maintain this functionality on Forge.

I'll specify that it's Fabric only for now, but will look into implementing this at some point.

muon-rw commented 2 months ago

Will be added in 6.4.5

Ikerrd2115 commented 3 weeks ago

hey mermod is still crashing on forge or at least in my case i`m playing in version 6.4.5

The game crashed whilst unexpected error Error: java.lang.ClassCastException: class dev.muon.medievalorigins.power.factory.MermodTailPowerFactory cannot be cast to class io.github.thatpreston.mermod.forge.compat.origins.TailPowerFactory (dev.muon.medievalorigins.power.factory.MermodTailPowerFactory is in module medievalorigins@6.4.5+1.20.1-forge of loader 'TRANSFORMER' @638977e0; io.github.thatpreston.mermod.forge.compat.origins.TailPowerFactory is in module mermod@3.0.1 of loader 'TRANSFORMER' @638977e0)

idk what is causing the error