I'm trying to run master against Mupen 2.5.9 and I'm having some trouble. When I press any of the keyboard configured keys for controller input, nothing happens. I can't quite figure out what is wrong.
__ __ __ _ _ ____ _
| \/ |_ _ _ __ ___ _ __ / /_ | || | | _ \| |_ _ ___
| |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|
| | | | |_| | |_) | __/ | | | (_) |__ _| __/| | |_| \__ \
|_| |_|\__,_| .__/ \___|_| |_|\___/ |_| |_| |_|\__,_|___/
|_|
M64Py - A frontend for Mupen64Plus version 0.2.5
Frontend: INFO: attached to library 'Mupen64Plus Core' version 2.5.9
Frontend: INFO: includes support for Dynamic Recompiler.
Core: Using full mem base
Frontend: INFO: video extension enabled
Core: Goodname: THE LEGEND OF ZELDA (unknown rom)
Core: Name: THE LEGEND OF ZELDA
Core: MD5: F5C81AAD4EED451F90E487883937CA01
Core: CRC: 9D9E1036 D0403167
Core: Imagetype: .z64 (native)
Core: Rom size: 56623104 bytes (or 54 Mb or 432 Megabits)
Core: Version: 144C
Core: Manufacturer: Nintendo
Core: Country: Unknown (0xF50)
Video: opening /nix/store/w280yhhs9xxhxy1s77jpwygk7q0lw42d-mupen64plus-2.5.9/share/mupen64plus/Glide64mk2.ini
Video: 3DNOW! detected.
Frontend: INFO: using Video plugin: 'Glide64mk2 Video Plugin' v2.5.9
Frontend: INFO: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v2.5.9
Input: 0 SDL joysticks were found.
Input: N64 Controller #1: Using manual config for SDL joystick 0
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input: Couldn't open joystick for controller #1: There are 0 joysticks available
Input: Mupen64Plus SDL Input Plugin version 2.5.9 initialized.
Frontend: INFO: using Input plugin: 'Mupen64Plus SDL Input Plugin' v2.5.9
RSP: RSP Fallback disabled !
Frontend: INFO: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin' v2.5.9
Core: Using video capture backend: dummy
Core: Game controller 0 (Standard controller) has a Memory pak plugged in
Core: Game controller 1 (Standard controller) has a Memory pak plugged in
Core: Game controller 2 (Standard controller) has a Memory pak plugged in
Core: Game controller 3 (Standard controller) has a Memory pak plugged in
Core: Using CIC type X105
Video: Using TEXUMA extension.
&ConfigOpenSection is 0x7f5756a6c640
(II) Setting video mode 1244x933...
Congratulations, you have 4 auxilliary buffers, we'll use them wisely !
packed pixels extension used
NPOT extension used
use_fbo 1
Frontend: INFO: no cheat codes found for ROM image b'THE LEGEND OF ZELDA'
Video: InitCombine()
Video: extensions
Video: initialized.
Video:
QOpenGLContext::swapBuffers() called with non-exposed window, behavior is undefined
Audio: Using resampler trivial
Audio: Initializing SDL audio subsystem...
Input: Couldn't open joystick for controller #1: There are 0 joysticks available
Core: Initializing 4 RDRAM modules for a total of 8 MB
Core: Starting R4300 emulator: Dynamic Recompiler
Audio: Initializing SDL audio subsystem...
Core: Controller 0 pak changed to Rumble pak
Core: Removing pak from controller 0
Core: Controller 0 pak changed to Memory pak
Core: Controller 0 pak changed to Rumble pak
Core: Removing pak from controller 0
Core: Emulation paused.
Core: Emulation continued.
Core: Stopping emulation.
Core: R4300 emulator finished.
Core: Rom closed.
The only thing I can do is hit spacebar to toggle from Memory pak to Rumble pak and other hardcoded shortcuts. Any inputs bound to the controller seem to do nothing.
Hi, awesome project!
I'm trying to run master against Mupen 2.5.9 and I'm having some trouble. When I press any of the keyboard configured keys for controller input, nothing happens. I can't quite figure out what is wrong.
The only thing I can do is hit spacebar to toggle from Memory pak to Rumble pak and other hardcoded shortcuts. Any inputs bound to the controller seem to do nothing.