mupen64plus / mupen64plus-user-issues

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(OpenEmu) Super Mario 64 Moon Jump Code Bug #607

Closed richard42 closed 9 years ago

richard42 commented 9 years ago

Originally reported on Google Code with ID 608

Describe your system:
 - Operating System (be specific): Mac OSX 10.9.2
 - Machine type (32-bit or 64-bit): 64-bit
 - Mupen64Plus version:2.0
- Plugins used:

For visual artifacts, give:
- game name and CRC/MD5 hash (printed on console)
- description of the artifact (missing polygons, flashing, wrong colors,
etc)

Describe the problem: I was planning on using the Moon Jump code for Super Mario 64
but there seems to be a bug where Mario shoots up as soon as you enable the cheat,
with no way to make him come down (unless you disable the cheat). The cheat is supposed
to be toggled by pressing the 'L button' but that does nothing.

Please provide any additional information below.
I don't know if it's just OpenEmu or maybe the fact that I'm using a wireless Xbox
Controller. It shouldn't be the controller though, considering when I set the camera
controls of Super Mario 64 to the 'L button', those are responsive, as well as full
functionality on other emulators like Sixtyforce.

Reported by timothy.k.odonnell on 2014-02-28 07:04:38

richard42 commented 9 years ago
You can close this. Was a bug with how multi-part cheats were being passed to the emulator
core.

Reported by brymaster on 2014-03-08 19:48:23

richard42 commented 9 years ago
Fixed here https://github.com/OpenEmu/Mupen64Plus-Core/commit/5bd3baefaccacb464671b062c0125a367d35ad9f

Reported by brymaster on 2014-03-08 19:51:52