mupen64plus / mupen64plus-user-issues

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Windows, MadCatz 360 controller, unusable #609

Open richard42 opened 9 years ago

richard42 commented 9 years ago

Originally reported on Google Code with ID 610

Describe your system:
 - Operating System: Windows 8.1
 - Machine type: 64bit
 - Mupen64Plus version: 2.0
 - Plugins used: input sdl

Describe the problem: My controller is unusable. Random controls are mapped to either
nonexistent buttons, or incorrect ones. Up being the left trigger, hat down being A,
ect.

Please provide any additional information below.
I used SDLJoyTest and everything checks out. Other games and emulators use the controller
fine. I tried m64py to remap the controls, which is also impossible because after I
click on a buttons to remap it instantly uses an axis.
these are the mappings it seems to use, which look fine.
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = hat(0 Down)
DPad U = hat(0 Up)
Start = button(6)
Z Trig = button(7)
B Button = button(1)
A Button = button(0)
C Button R = axis(3+)
C Button L = axis(3-)
C Button D = axis(4+)
C Button U = axis(4-)
R Trig = axis(5+)
L Trig = axis(2+)
Mempak switch = button(5)
Rumblepak switch = 
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)

But obviously, they are not.

Reported by cyberdyne12 on 2014-03-12 00:52:05