Closed robalni closed 8 years ago
Okay, I just pushed a commit for this. I found that this "SetHint" had to be called before the SDL_Init of the video subsystem, so I put this in the video extension function VidExt_Init. As a result, it might not work for front-end applications which use their own video extension code for ie Qt window integration.
The emulator window needs to be focused, otherwise button inputs don't work (but axes do). I would like to be able to play while having the window in the background. It is possible to fix this by adding this line of code:
somewhere after SDL_Init(). If you don't want this to be default, it would be nice to have it as an option.