I have configured a controller to work with mupen64plus as per the instructions on the wiki, but when I press a button on my controller nothing seems to happen. I am pretty sure that the program is detecting the controller, so I don't really know why this isn't working. Below is the code I am given when I run a rom.
You're running a very old version of the emulator, the last release was v2.5 and you are running v1.99.4. Can you post the text of your "~/.config/mupen64plus/mupen64plus.cfg" file?
I have configured a controller to work with mupen64plus as per the instructions on the wiki, but when I press a button on my controller nothing seems to happen. I am pretty sure that the program is detecting the controller, so I don't really know why this isn't working. Below is the code I am given when I run a rom.
| \/ | _ / / | || | | | | _ | |\/| | | | | ' \ / \ ' | ' | || || |) | | | | / |
| | | | || | |) | _/ | | | () | _| /| | || _ \
|| ||_,| ./ _|| ||_/ || || ||_,_|__/
|| http://code.google.com/p/mupen64plus/
Mupen64Plus Console User-Interface Version 1.99.4
UI-console: attached to core library 'Mupen64Plus Core' version 1.99.4 Includes support for Dynamic Recompiler. Core: Goodname: Legend of Zelda, The - Majora's Mask (U) [!] Core: Name: ZELDA MAJORA'S MASK Core: MD5: 2A0A8ACB61538235BC1094D297FB6556 Core: CRC: 5354631c 3a2def0 Core: Imagetype: .v64 (byteswapped) Core: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits) Core: Version: 144b Core: Manufacturer: Nintendo Core: Country: USA UI-Console: Cheat codes disabled. UI-console: using Video plugin: 'Glide64' v1.99.3 UI-console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v1.99.4 Input: Using auto-configuration for device 'MAYFLASH GameCube Controller Adapter' UI-console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v1.99.4 UI-console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin' v1.99.3 Video: SSE detected.
Input: N64 Controller #1: Using SDL joystick 0 ('MAYFLASH GameCube Controller Adapter') Input: 1 controller(s) found, 1 plugged in and usable in the emulator Input: Mupen64Plus SDL Input Plugin version 1.99.4 initialized. Video: opening /Users/***/Downloads/mupen64plus/32/mupen64plus.app/Contents/Resources/Glide64.ini
Video: opening /Users/***/Downloads/mupen64plus/32/mupen64plus.app/Contents/Resources/Glide64.ini
Video: fb_clear 0 fb_smart 0
Video: extensions 'CHROMARANGE TEXCHROMA TEXMIRROR PALETTE6666 FOGCOORD EVOODOO TEXTUREBUFFER TEXFMT'
Video: fb_hires
Core: Setting video mode: 640x480 Video: Congratulations, you have 8 auxiliary buffers, we'll use them wisely !
Video: NPOT extension used
Video: use_fbo 0
Video: --> bias factor 1
Video: num_tmu 2
Video: tbuf_size 2Mb
Audio: Initializing SDL audio subsystem... Core: Starting R4300 emulator: Dynamic Recompiler Video: opening /Users/***/Downloads/mupen64plus/32/mupen64plus.app/Contents/Resources/Glide64.ini
Video: ucode = 2