TraingleMesh3D.clone() throws error
error is in GeometryObject3D.clone()
seems to be this statement....
for each(var material:MaterialObject3D in materials)
material.registerObject(parent);
this seems to fix it...
for each(var material:MaterialObject3D in materials)
if (material) material.registerObject(parent);
material.registerObject() does not seem to be critical anyway, just for
debugging?
Original issue reported on code.google.com by qwo...@gmail.com on 6 Dec 2008 at 1:05
Original issue reported on code.google.com by
qwo...@gmail.com
on 6 Dec 2008 at 1:05