What steps will reproduce the problem?
1.Run the program on any android phone with 320x480(HVGA) screen
What is the expected output? What do you see instead?
if we could get the native HVGA resolution as a setup option, this should
reduce the overhead in graphic rendering without the need of using the video
smoothing option on phone with HVGA screen, thus speeds up the emulation.
What version of the product are you using? On what operating system?
Android 2.3.7 (CM7.2)
aDosBox 0.2.5
Motorola Backflip (MB300)
Please provide any additional information below.
This resolution setup used to be the default setting in version 0.1. Hope that
this can be brought back again in newer version.
Original issue reported on code.google.com by lsm.cello on 15 Sep 2012 at 1:35
Original issue reported on code.google.com by
lsm.cello
on 15 Sep 2012 at 1:35