Open hecodeit opened 1 year ago
Ok, I have fixed the problem at file VRControllerMovement.tsx
Where left hand gamepad change the position of player
direction.current.x = x;
direction.current.z = z;
// add this line
direction.current.applyEuler(player.rotation)
thank you, we will look into this and review
Testing spacesvr.io with Quest 2.
After right hand SnapTurn, left hand movment don't work correct?