Open tick97115115 opened 1 year ago
It seems to me that the root of the issue is that glissandi can take extra metronomic time depending on how large the interval is
https://github.com/musescore/MuseScore/assets/69917893/47a1c516-f189-4397-a17d-796325b13e20
Other notes are dropped from playback to compensate
https://github.com/musescore/MuseScore/assets/69917893/1c28fe87-823f-4460-942f-b10ff49fc967
Issue does not persist when using Muse Sounds
Another important one to address!
At least it seems Muse Sounds handles this fairly well (I even half wonder whether some notes are cleverly dropped to allow the next beat to sound on time, or whether the gliss is simply played super quickly). At any rate, the first fix for this would probably be to align soundfont/VST with how Muse Sounds sounds.
Issue type
General playback bug
Bug description
When glissando across a measure, the first note in the next measure dosen't make any sound, but if you start straight from the next measure thess notes sounds properly.
Steps to reproduce
project_sample.zip
Screenshots/Screen recordings
I found that this issue occurs on a strict occasion.
Play starts from measure 2 to measure 3, the chord in the red mark won't make a sound. But starting straight from measure 3 this chord sounded proper.
I tried to write another similar measure, but it sounds proper.
Then I tried to adjust these two measures, when I removed the wavy glissando mark between these two measures, the chord sounded well.
These three examples in screenshots were included in the project file I uploaded in the "Steps to reproduce" section.
MuseScore Version
MuseScore version (64-bit): 4.1.1-232071203, revision: github-musescore-musescore-e4d1ddf
Regression
I don't know
Operating system
Windows11
Additional context
No response