Closed MitchAllen1 closed 6 years ago
Yeh I'm getting something similar. It appears that there is a "phantom" realtime source that doesnt move. It's there regardless of realtime source being set to SCAPE or NONE. If set to SCAPE then a second realtimesource appears and moves as normal but the phantom one is always there.
This is fixed in latest build
Awesome! I'll close this for now - feel free to re-open if either of you run into this again :+1:
Realtime Source Stuck.m4v.zip