mustachebutter / GodotAutoSurvival

0 stars 0 forks source link

[BUG] Damage Number of Fireball doesn't reset position to the original one after the first projectile #16

Closed mustachebutter closed 4 months ago

mustachebutter commented 5 months ago

Describe the bug Needs to reposition the damage number back to original position every time it pops ups to the right of the previous number

To Reproduce Steps to reproduce the behavior:

  1. Start the game
  2. Hit the fireball on enemy A, keep hitting more fireball on the same enemy
  3. See the damage number always shift to the right

Expected behavior Should reset the position of damage number back to its original position

mustachebutter commented 4 months ago

This should be fixed by resetting the offset to 0 after x times. But currently there's a bug #18