mustachebutter / GodotAutoSurvival

0 stars 0 forks source link

[FEATURE] Lazerbeam Weapon #22

Closed mustachebutter closed 3 weeks ago

mustachebutter commented 2 months ago

Linked Issues

What to implement?

A non-blockable beam for Z distance that hits on the nearest target found and will deal damage to all target under the beam. Apply a status effect: (Focus)

Focus Doesn’t deal damage but lasts for Y seconds and is stackable. The stacks will fall off one by one. For every stack, the damage of the beam will be increased by A%, capping at B% (5 stacks).

mustachebutter commented 3 weeks ago

Focus should be a buff on the player instead of a status effect being applied on the enemy!