The formatting in the collision integral section of the documentation results in improper rendering; see here. This makes it difficult to follow. I've cleaned this up already on my local fork; I'll polish it up and push it back.
Also, the docs previously used unicode math symbols rather than latex, because back in the dark ages GitHub didn't support math rendering. That has changed, so I might also replace the unicode with latex for improved clarity in certain places.
The formatting in the collision integral section of the documentation results in improper rendering; see here. This makes it difficult to follow. I've cleaned this up already on my local fork; I'll polish it up and push it back.
Also, the docs previously used unicode math symbols rather than latex, because back in the dark ages GitHub didn't support math rendering. That has changed, so I might also replace the unicode with latex for improved clarity in certain places.