Closed muzny closed 11 years ago
How do we want the timer to interact with the score? Currently it says that there is a time bonus to score -- if that's the case, what is the timer counting down from? Or are we going to subtract from the base score based on time elapsed?
I think that it could go two basic ways: 1) Bonus x for being under y seconds elapsed 2) Penalty x for being over y seconds elapsed
I would personally lean toward bonus, because of it being more of a carrot than a stick type thing.
Alright timer code is pushed. It uses the bonus method, with an arbitrary time cutoff.
I'm going to close this issue now, we can re-open it if somebody wants to change it.
Add a timer and update the scoring function so that it takes into account the amount of time the user took to play the round.