mvdhoning / gl2gx

OpenGL wrapper for GX on WII or Gamecube
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New version doesn't compile #4

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
I want to know if the new version that you've posted works fine because
your librairy doesn't compile  :S
In fact it can't find SDL_glfuncs.h (no such file or directory) and
memtracer.h (no such file or directory too).
And I must have this version because i want to port my game on wii using
gl2gx and SDL (SDL_image...)

So please can you answer me what's the problem?

Please many thanks :D

What version of the product are you using? On what operating system?

I use the new version of gl2gx which allows textures, lighting, vertex
buffer arrays, and many other assorted fixes...
I use this version on XP

Please provide any additional information below.

Original issue reported on code.google.com by pspflashsystem.dev@gmail.com on 25 May 2009 at 8:25

GoogleCodeExporter commented 9 years ago
Oh ya, haha.  The memtracer.h include can just be removed.  SDL_glfuncs.h is 
required
to compile the gl extensions functionality.  Look in the Makefile to specify the
location of the SDL-Port directory.

Original comment by litgh...@gmail.com on 7 Jul 2009 at 8:13