mvdhoning / gl2gx

OpenGL wrapper for GX on WII or Gamecube
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build fails on devkitPPC r24 / libogc svn #7

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
1. using devkitPPC r24 
2. libogc from svn
3. gl2gx.7z from May 2009

compile errors about type Vector and LONG_MAX

solution:
in glint.h:
after #include <gccore.h>
typedef guVector Vector; 

in priorityq-heap.c
after #include <stddef.h>
#include <limits.h>

sorry, too tired/lazy submit as patch :)

Original issue reported on code.google.com by icedrago...@gmail.com on 13 Nov 2011 at 5:51

GoogleCodeExporter commented 9 years ago
Here's a simple patch to fix the latest SVN so the wii-release build actually 
works.

Original comment by raynor...@gmail.com on 8 Jul 2012 at 7:45

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