Open danielmuellerma opened 3 weeks ago
Is there any info on how this conversion should look like?
The difference was that in 1.0, the base model's origin point was supposed to be the Z height center of the model. In 1.1 and up, the origin point is supposed to be on the bottom (when standing on a floor) plate of base. The 1.1 origin point is much more useful, as it allows snapping to attach clamps, omega brackets and so on. To accommodate for legs, LegHeight has been added.
So for files with default primitive type models, the difference is the half of the height of the primitive defined base (120 is height, 60 is half height).
1.1 base on the left, 1.0 base on the right.
Would it make sense to clean up the Primitive Types? Suggestion: Remove the 1.0 Primitive Types. The library should handle the conversion of the mesh dimensions regarding the GDTF file version.