Open petrvanekrobe opened 4 years ago
gdtf-share.com/gdtf.php?page=home&manu=Robe lighting s.r.o.&fix=Robin Spikie
This seems be linked to the settings object.
One idea is to move this to the channel function, so with mode overwrites you can define which settings gets applied
Attribute Name="GoboWheel(n)ShortcutMode " Pretty="Wheel Index" MainAttribute="Gobo(n)" ActivationGroup="Gobo(n)" Feature="Gobo.Gobo" PhysicalUnit="Angle"
Attribute Name="PanMode" Pretty="P" ActivationGroup="PanTilt" Feature="Position.PanTilt" PhysicalUnit="Angle"
Attribute Name="TiltMode" Pretty="T" ActivationGroup="PanTilt" Feature="Position.PanTilt" PhysicalUnit="Angle"
Defines whether the "attribute" or "attribute wheel" takes the shortest distance between two "attributes".
Existing:
AnimationWheelShortcutMode
ColorWheelShortcutMode
Edited/Updated, i missed the existence of Pan/TiltRotate in the draft (1.1) so i removed from here.