mwieder / glx2ScriptEditor

glx2ScriptEditor is an alternative script editor for the LiveCode IDE
MIT License
6 stars 3 forks source link

Not all handler names appearing in the handler list #12

Closed macMikey closed 3 years ago

macMikey commented 3 years ago

Here's a simple example - no mouseUp listed, but I see this in more complicated scripts, too:

Screen Shot 2021-04-01 at 10 58 23
macMikey commented 3 years ago

You are correct (on the link issue) that if I had single-clicked on the folder, the handler would show. I was trying to not show a more complicated stack script, where only some of the handlers appear: As you can see in this screenshot, neither the preOpenStack nor the openStack handlers appear (among others)

Screen Shot 2021-04-01 at 19 42 21
mwieder commented 3 years ago

OK - that's weird. Lemme check it out.

mwieder commented 3 years ago

I'm not noticing any missing handlers now... see what you think.

macMikey commented 3 years ago

Did you push an update?

On Mon, Apr 5, 2021 at 1:41 AM Mark Wieder @.***> wrote:

I'm not noticing any missing handlers now... see what you think.

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macMikey commented 3 years ago

Still broken. I have a glx2 folder declared part-way down. Nothing above that displays in the list.

mwieder commented 3 years ago

OK - I'll get on it. Thanks.

mwieder commented 3 years ago

Ah - I was misunderstanding the issue you were reporting. I've got sort of a kludge in 4.1.19 to take care of this now. It's all working properly (there's an 'all handlers') folder for the unhoused handlers). The only weird part is that if you then add a folder, remove it, and add it again, then there's an empty 'all handlers' folder at the start. At present the only way I can think of to get around this is even more of a kludge, so it's on my todo list for someday and just an occasional annoyance now.

macMikey commented 3 years ago

I don't even see an "All Handlers" folder.

On Tue, Apr 6, 2021 at 12:40 Mark Wieder @.***> wrote:

Ah - I was misunderstanding the issue you were reporting. I've got sort of a kludge in 4.1.19 to take care of this now. It's all working properly (there's an 'all handlers') folder for the unhoused handlers). The only weird part is that if you then add a folder, remove it, and add it again, then there's an empty 'all handlers' folder at the start. At present the only way I can think of to get around this is even more of a kludge, so it's on my todo list for someday and just an occasional annoyance now.

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macMikey commented 3 years ago

whoops - ignore - latest has it

On Tue, Apr 6, 2021 at 13:19 Mike Kerner @.***> wrote:

I don't even see an "All Handlers" folder.

On Tue, Apr 6, 2021 at 12:40 Mark Wieder @.***> wrote:

Ah - I was misunderstanding the issue you were reporting. I've got sort of a kludge in 4.1.19 to take care of this now. It's all working properly (there's an 'all handlers') folder for the unhoused handlers). The only weird part is that if you then add a folder, remove it, and add it again, then there's an empty 'all handlers' folder at the start. At present the only way I can think of to get around this is even more of a kludge, so it's on my todo list for someday and just an occasional annoyance now.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/mwieder/glx2ScriptEditor/issues/12#issuecomment-814266277, or unsubscribe https://github.com/notifications/unsubscribe-auth/ACS5CSEMA3G3SP6H6KCERNDTHM2PZANCNFSM42HIHWYQ .