n3wm1nd / TA

Tech Annihilation
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Long range units rethought #105

Closed Finkky closed 13 years ago

Finkky commented 13 years ago

I'm thinking of some major rebalancing of long range units (snipers, t3 missile trucks and metron for now) heres what i have in mind

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M E R DMG DMG - t3 HP AOE Rel time
armsnipe 600 10000 850 2000 3900 500 1 10
corprot 2000 20000 1100 4900 7900 1500 1 15
tllsniper 1200 10000 1000 3900 5900 500 1 12
corbt 10000 200000 1000 3900 6900 40000 400 20
rockblack 8000 100000 2000 7500 7500 4000 250 27
armmlrs 6500 100000 2000 6000 6000 4000 200 30

Significant lowering range of all units, balancing snipers, massive nerf of metron which should be (imo) seen as a t3 golie/fboy , not another super long range unit. I think that all snipers should be outranged (or same range) by t2 mobile artillery, and significantly outranged by t2 base artillery. (i personaly think that TA should have kept all BA principles, the one above is just one of many that was violated in some cases by TA) What do you think about taht?

nixtux commented 13 years ago

Yeah I agree snipers do need a rethink . Also what about tllgrim . And when do you want to make then changes. .PS that so failed on my phones email :)

nixtux commented 13 years ago

Note I closed the corbt thread and moved it here but we should fix that unit before release