Open Zonkspring opened 8 years ago
Speeder has already be nerfed. Not on the wiki. Speed or Longtom Reduce max speed 2.35>1.52 https://github.com/n3wm1nd/TA/blob/master/version.txt See : v2.37.9
As said soulraizor, see units stats on : https://github.com/n3wm1nd/TA You can see latest version.
The LUA File morph is here : https://github.com/n3wm1nd/TA/blob/master/luarules/configs/morph_defs.lua
You can directly propose commits to Nixtux.
All Arm/Core T2 mobile Radars all have 896 Los... except for the Radar & Sonar-Hovers (arm = watcher, Core = r75v) which have 448 and 384 Los, respectively. The large Los of other mobile radars can often help with targetting accuracy when the permanent costs of T-facs are still too expensive. Also, jammers don't help vs Los.
Another tiny strange thing is that core RS-Hover is cheaper than Arm but has more Radar & Sonar range. I suggest: 896 Los for both, 1600 Radar & 1240 Sonar for both.
Jammerhovers (Arm = concealer, Core = blotter) All stats extremely similar but Arm Jammerhover costs 203 m, Core Jammerhover 107. I suggest: lowering Arm Jammerhover m-cost to 122.
Laserhovers (Arm = speeder (aka longtom) Core = corhover3g (aka Venom)
Idk if Longtom has been nerfed already or if a nerf is coming soon, I haven't been following that particular topic lately. Anyways: Comparing those 2 it seems to me like Venom needs a bit more ranged DPS to keep up with Longtom. Even if it has that shortrange-llt and a bit more HP and is faster... Suggestion, assuming LongTom has already been nerfed: Raise Venom Beamlaser DPS from 210 / 1.0 sec to 270 / 1.0 sec = still just 270 DPS @ 620 range compared to LongToms 395 DPS @ 700 range. But due to it having 650 more HP, having 20 more speed - and still having that llt (156 DPS @ 435 range) now it might be able to keep up somewhat more with Longtom.
Rest seems ok I guess. Longtom itself is hard to balance imo.