Closed rmr-code closed 5 years ago
Currently they are at the scene level. The way to expose them, I think, would be through a physics-material
or contact-material
component, as proposed in https://github.com/donmccurdy/aframe-physics-system/issues/54. But so far I haven't had the time to do that sorry.
From what I can see, the
restitution
property is set at thescene
element. Can we not set it for an individual entity (I tried it didn't work). So in case we need different bounces for different entities are we to code them using the cannon.js integration as mentioned in the docs? Thanks