Open sp1187 opened 7 years ago
Based on similar issues on ares, this seems to happen due to a CPU data cache conflict which occurs if the SI DMA is completed immediately, so the proper solution would be emulating the SI DMA timing. This bug also applies to Jet Force Gemini and possibly other games.
The PAL version of GoldenEye does not respond to controller input. Changing the PIF boot ROM to the PAL version does not change anything. I haven't tried many other games, but at least PAL Super Mario 64 seems to work correctly.