Allows player to take damage from enemy skeletons and when player's health reaches 0, player dies.
Currently hurt animation is commented out as it would stun lock player. On top of that it does not actually play due to Walk and Idle animations being played over it.
Allows player to take damage from enemy skeletons and when player's health reaches 0, player dies.
Currently hurt animation is commented out as it would stun lock player. On top of that it does not actually play due to Walk and Idle animations being played over it.