Added parent player script for each of the characters which deals with duplicate functions (movement, taking damage, animations, etc.)
Fixed issue with EnemyManager which caused the enemies to crash the game (Already committed by Penny so probably is what is causing the automatic merge to not work).
Fixed issue with Archer attacks not dealing damage
Added dictionaries for individual stats per character
Fixed issue where when shooting a projectile from spawn without moving, projectile would get stuck in place and not despawn.
Added parent player script for each of the characters which deals with duplicate functions (movement, taking damage, animations, etc.)
Fixed issue with EnemyManager which caused the enemies to crash the game (Already committed by Penny so probably is what is causing the automatic merge to not work).
Fixed issue with Archer attacks not dealing damage
Added dictionaries for individual stats per character
Fixed issue where when shooting a projectile from spawn without moving, projectile would get stuck in place and not despawn.