n8hopp / mageburn

Project 3 for Video Game Design at the University of Portland
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Boar enemy fixed and in #67

Closed HarryThVu closed 1 month ago

HarryThVu commented 1 month ago

Bit of a difficult enemy but in

n8hopp commented 1 month ago

Any way to test this functionality? I didn't notice a scene or anything that had the boar in it; Not sure how @PennyS8's code works for spawning enemies, might be up to her to take a look and see if Boar is ready for main

PennyS8 commented 1 month ago

I pushed a change to the branch that spawns boars in the waves

PennyS8 commented 1 month ago

Currently the boar speed needs to be adjusted, and the walk speed is parabolic like the slime instead of linear speed like the skeleton