Closed StayFantasy closed 1 year ago
spine2d? You found spine v2.1.27? Or it is name for some modules for engines like unity? Or it is just other name for Spine v.3.x/v.4.x?
If you have Spine v2.1.27, I would "not mind" receiving it as a gift. =) It would be useful for me for my games and perversions.
Files from zklm's e7herder in something like "custom" format, does not fully comply with the official format for spine v2.1.27.
Some info about portaits and models (combat sprites) in this game:
zklm dropped his work on e7herder when epic7 was moved from spine v.2.1.27 to a new format (v.3.x). All portraits on e7herder was created in spine v2.1.27, but saved in a "custom" format that is partially different from the original.
At the moment, I spend my free time on a full-fledged converter from Spine v2.1.27 to Spine v3.8.75. I'm looking for a way to imitate the removed functionality (FlipX/FlipY). To make it easier to deal with the game's combat sprites using Spine v3.x, and not waste my time catching all the bugs of the old engine from e7herder. Yes, there were bugs.
My early work on combat sprites (with glitches and bugs, spine v.2.1.27) - https://www.norbdragon.com/e7vault/model-viewer.html?id=ras
Oh my god, this model viewer is very good!!
Thanks for your reply. My spine2d software was bought from the official website, it cost 329 USD, and then you buy the professional version, you can choose the version you want to open like this
If I use version 2.1.27 there is no detailed error message, like this
I wanted to directly import the json file and it should be displayed on the software, but it seems that I can't do this. Maybe I should make the pictures on the portrait viewer work in the spine2d software.
Hope my information can help you.
My spine2d software
So, it is just Spine. =) I had doubts, maybe there is some other program with a similar name.
I have license for Spine too, but not "pro". My story about this - https://old.reddit.com/r/EpicSeven/comments/rfpz3x/one_common_decoder_day/
Hmm. But you have license for "pro", so you can try to import... Try import this (in spine v2.1.27 mode) - c1071.zip
I have been looking for a long time for someone who has a professional edition (license, not torrent-edition) who could try to import my work by switching to version 2.1.27.
If you don't know how to unpack textures, use this archive - c1071-w-images.zip
Hello I use [c1071-w-images.zip] this file,and result like this: The error message shows that something is missing,and the result after importing the image. like this:
add face picture
Nonessential not checked when exporting ...
<- this is normal warning when you import from json-file.
What we have missing on your second screenshot: it is links "slot" <-> "image". Something wrong. Well, even that result is not bad for me. Json-file is IMPORTED. Finaly.
I will contact with you in next monday with new variant for spine v2.1.27.
This is how she must be seen in spine (I still working on converter spine v2 > spine v3):
BTW, open in right panel root > center > bone156 > leg_l_02. I'm wondering what it shows in the slot instead of the sprite attached to this slot. =)
root > center > bone156 > leg_l_02 , Is it like this?
Err... Image for leg is here. Hmm.
Can you close "Outline" window? I need to see ALL little windows on screen's bottom.
edit mesh mode
Strange. Need to think about that and compare examples from spine v2 and my json-file. What I missed.
I will contact you in next monday.
OK, thank you for your help.
Try this - c1071-json.zip, replace old json-file with this file.
Little changes in leg (leg_l_02). Any changes there? Screenshot please. =)
result :
edit mesh mode
It looks like the mesh is too small to match the picture.
When you import, Spine doesn't ask you any questions? Like this:
NO. my message is like this
Maybe the spine 2.1.27 version does not have such a function
Wait. You have two sceletons? "c1071" and "sceleton". How you do import?
I import by "menu" > "Import Data..." > select json-file + check on "New project" > "Import" button > "Discard changes" > ok for "Import warning" > no for "Images Resized"
How you can see, I don't have two sceletons on right panel, only one - c1071.
How I can see on your screens, you have two sceletons. And "Images" was connected to "sceleton", not to "c1071" sceleton. Something wrong there.
Can you just delete "sceleton" and import again?
In the video this is how I import the file https://drive.google.com/file/d/1I2z3dumg7NTcXvJZO__iDJkE4FHsN5P2/view?usp=sharing
Hmm. MacOS? Maybe this variant will work - c1071-json-02.zip
I expect it should now automatically pick up the images folder. No need to manually specify it.
I use macOS. the result still doesn't work
But Images folder picked up automatically now? Or not?
Okay. Let's try from the other end.
Two versions with a leg. The rest was thrown out of the file so as not to interfere. Let's get on the leg.
It is possible that the second variant is not imported, will give an error. This will also be useful information for me.
And variant 3, try this too: c1071-leg-03.zip
Hello I have a problem. I dwonloaded zklm's file and tried to import the data into the spine2d, but there was a problem, information such as :
I also tried to import json with model data,but there will be an error,like this:
Could you give me some advice? Thanks.